Associate Producer - EA SPORTS UFC

Global Sports Jobs Limited

Vancouver

On-site

CAD 70,000 - 110,000

Full time

14 days+
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Benefits offered by this job

3 weeks vacation
10 sick days
Top-up EI/QPIP
Health coverage
Disability insurance
Life insurance
Retirement plan
Bonus eligibility

Job summary

Global Sports Jobs Limited seeks an experienced Associate Producer to own features from concept to release for the EA SPORTS UFC franchise. You will collaborate with creative, technical, and leadership partners to shape player experiences and drive the franchise forward.

The role requires strong collaboration across disciplines, data-informed decision making, and the ability to mentor junior staff while aligning teams to a shared vision for gameplay and live service features.

Qualifications

  • 5+ years of experience in game production or related roles.
  • Proven delivery of features from concept to ship.
  • Experience with online-enabled features, matchmaking, live services.
  • Data-driven planning using player feedback and insights.
  • Strong communication and ability to influence across teams.
  • Experience defining feature vision and long-term goals.
  • Ability to pitch concepts to leadership and gain buy-in.
  • Mentor junior staff and foster collaboration.

Responsibilities

  • Translate goals into player-first features from concept to release.
  • Drive high-impact gameplay, systems, and live content features.
  • Connect design, development, and partner teams to align on build.
  • Define long-term goals with producers and contribute to franchise vision.
  • Coordinate with design, engineering, art, UX, QA to ensure quality and schedules.
  • Identify dependencies, risks, and opportunities across teams.
  • Use data, feedback, and insights to inform priorities and roadmaps.
  • Contribute to gameplay feel, balance, and systems design.

Skills

5+ years
Game production
Agile development
Clear communication
Mentorship
Data-driven
Pitch concepts
Team leadership

Tools

AI tools

Job description

About the Role

This role is for an experienced Associate Producer ready to take on broader ownership, drive complex feature development, and develop into a future Production leader on the EA SPORTS UFC franchise. The Associate Producer will collaborate closely with creative, technical, and leadership partners to shape player experiences from concept through final delivery. The team is driven by a mission to build the world's greatest fighting game.

Key Responsibilities
  • Translate product goals into compelling, player-first features and experiences and lead them from concept through release.
  • Drive the creation and evolution of high-impact gameplay, systems, and live content features, ensuring clarity of vision, scope, and success criteria.
  • Serve as a primary connection between design, development directors, and partner teams, ensuring alignment on what is being built, why, and how.
  • Partner with Line and Lead Producers to define long-term goals and contribute to the franchise vision.
  • Work with Design, Engineering, Animation, Art, UX, and QA teams to ensure delivery quality, predictability, and cohesion, and partner with Development Directors to manage schedules, milestones, feature backlogs, and sprint commitments.
  • Identify and communicate dependencies, risks, and opportunities across partner teams and central groups.
  • Use player feedback, data insights, competitive analysis, and design sensibilities to inform priorities, tuning decisions, and long-term roadmap considerations.
  • Understand and contribute to gameplay feel, balance, and systems design to support polished and responsive MMA gameplay experiences.
  • Represent the voice of the player by synthesising insights into actionable recommendations for the team.
  • Build excitement and alignment around features by pitching concepts, presenting progress, and driving shared understanding across disciplines.
  • Communicate status, risks, and blockers effectively to production and leadership partners, and guide junior team members by modelling strong collaboration, accountability, and creativity.
Required Experience & Qualifications
  • 5+ years of experience in game production, product management, game design, or similar roles within entertainment or technology.
  • Proven experience leading the delivery of features from concept to ship, with strong familiarity with both Agile and waterfall development processes.
  • Experience building online-enabled features and an understanding of matchmaking, social systems, and live service considerations.
  • Demonstrated ability to create staged product plans, user stories, and clear feature requirements.
  • Ability to use data, insights, and player feedback to inform planning and decision-making.
  • Strong communication skills with the ability to influence, align, and motivate teams across disciplines.
  • Experience defining or contributing to feature-level vision and long-term player experience goals.
  • Ability to pitch concepts to leadership and articulate rationale behind priorities and design directions.
  • Comfort guiding or mentoring peers and junior staff in problem-solving and creative thinking.
  • Broad understanding of gameplay fundamentals, balance, pacing, and player engagement drivers.
  • Demonstrated experience or a strong willingness to leverage AI tools to optimise daily workflows, increase productivity, and solve complex problems.
Preferred Skills
  • Experience with UI/UX or game design.
  • Technical aptitude, including scripting or light programming familiarity.
  • Experience working in R&D or innovation-oriented environments.
  • Passion for combat sports, mixed martial arts, UFC, or sports games in general.
Benefits & Perks
  • 3 weeks of vacation per year to start.
  • 10 days per year of sick time.
  • Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a new child, including 12 weeks for maternity leave and 4 weeks for parental/adoption leave.
  • Extended health, dental, and vision coverage.
  • Life insurance and disability insurance.
  • Retirement plan for regular full-time employees.
  • Certain roles may also be eligible for bonus and other incentive programs.
About the Company

The team is driven by a mission to build the world's greatest fighting game.

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