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Associate Art Director [Rainbow Six Siege]

Ubisoft Montréal

Montreal

On-site

CAD 60,000 - 100,000

Full time

30+ days ago

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Job summary

Join a forward-thinking company as an Associate Art Director, where you will inspire and lead a team of talented artists to create captivating visual experiences for players. Your role will involve defining the artistic direction of characters, props, and environments, while fostering a creative environment that encourages innovative ideas. Collaborate closely with various departments to ensure a cohesive and immersive world that resonates with players. This is an exciting opportunity to make a significant impact in the gaming industry and contribute to the creation of unforgettable gaming experiences.

Benefits

Career advancement opportunities
Learning opportunities
Meaningful benefits centred on well-being
Collaborative workspace

Qualifications

  • Solid understanding of art fundamentals and video game culture.
  • Art-related experience in the video game industry + leadership experience.

Responsibilities

  • Develop the artistic vision of the game with the art director.
  • Collaborate with artists to create inspirational references and moodboards.

Skills

Art fundamentals
Game engines (Unity, Unreal)
2D art tools (Photoshop)
3D software (3DS Max, Maya, ZBrush)
Interpersonal skills
Presentation skills
Cross-departmental communication

Education

Degree in Art or related field

Tools

Photoshop
Unity
Unreal Engine
3DS Max
Maya
ZBrush

Job description

Associate Art Director [Rainbow Six Siege]

3 days ago Be among the first 25 applicants

Job Description
When you’re an Associate Art Director at Ubi MTL, your role is centred around inspiration: from the top-down and the bottom-up.
After inspiring the overall artistic vision of a game, you define the direction of its characters, props, or environments. And then empower a group of artists to see it through.
Though you communicate a clear direction, you stay open to its evolution, fostering an environment of creative freedom that allows every artist to come up with ideas that fit the feel of the game and enhance its visual identity.
Throughout production, you shift your focus from the micro-details to the big picture, keeping an eye on how everything comes together and holds as a whole. The ultimate goal? A rich, cohesive, immersive world for players to discover.

What You’ll Do

  • Work closely with the art director to help develop the artistic vision of the game.
  • Brainstorm and research to set the artistic direction of your area of ownership.
  • Collaborate with artists to translate ideas into inspirational and relevant references and moodboards.
  • Present and explain concepts to artists to connect them to the vision and orient them.
  • Regularly meet with your team to give (and receive) feedback, share suggestions, set benchmarks, find balance between artistic aspects and technical constraints, etc.
  • Team up with other directors to review and validate in-game content to achieve quality + ensure a consistent, unified direction.
  • Stay on top of overall progress, making sure that the art, narrative, design, and tech support each other.

Qualifications

What you bring

  • A solid understanding of art fundamentals (lighting, composition, architecture, anatomy, proportion, etc.), artistic culture (photography, movies, books, comics, etc.) & video game culture;
  • Knowledge of game engines (e.g. Unity or Unreal) and their limitations, 2D art tools (e.g. Photoshop), and 3D software (e.g. 3DS Max, Maya, or ZBrush);
  • Art-related experience in the video game industry (or other relevant experience) + leadership experience;
  • Excellent interpersonal and presentation skills;
  • Open-mindedness: you’re receptive to new ideas and fresh perspective;
  • Effective cross-departmental communication: you have the know-how to comfortably communicate with all disciplines (programming, design, animation, and so on).

What To Send Our Way

  • Your CV highlighting your experience, education, skills, and any games shipped.
  • A portfolio of your best work (attach images or send us a link to your personal website or online portfolio).

Just a heads up: If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

Additional Information

About us
Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.
Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.
When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.
If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.
At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

Seniority level: Director

Employment type: Full-time

Job function: Art/Creative

Industries: Computer Games

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