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Artiste audio 3/ Audio Artist III

Electronic Arts (EA)

Montreal

On-site

CAD 73,000 - 102,000

Full time

Today
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Job summary

An innovative company is seeking a talented Audio Artist III to join their dynamic team. This exciting role involves creating immersive soundscapes for high-profile gaming projects, including a Marvel franchise. You'll collaborate with a diverse group of professionals, utilizing cutting-edge audio tools and technology to deliver exceptional audio experiences. This temporary position offers a unique opportunity to contribute to award-winning titles while fostering creativity and collaboration within an inclusive culture. If you're passionate about audio design and eager to make an impact in the gaming industry, we want to hear from you!

Benefits

3 weeks vacation per year
Sick days
Extended health/dental/vision coverage
Basic life insurance

Qualifications

  • 4+ years of experience in audio design for video games.
  • Proficiency in game audio tools and pipelines essential for the role.

Responsibilities

  • Design and implement audio assets to enhance gameplay.
  • Collaborate with various departments to align audio with game vision.

Skills

Audio Design
Game Audio Authoring Tools (Wwise)
Game Engines (Unreal)
Digital Audio Workstations (ProTools, Reaper)
Version Control Tools (Perforce)
Python Scripting

Tools

Wwise
Unreal Engine
ProTools
Reaper
Perforce

Job description

Join to apply for the Artiste audio 3/ Audio Artist III role at Electronic Arts (EA).

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Role Overview

The Audio Artist 3 will report to the Audio Director. Join EA's Create Audio team as an Audio Artist and become an important player in creating award-winning soundscapes for groundbreaking projects. This temporary, full-time role offers collaboration with audio professionals and core game teams, renowned for titles like Star Wars Squadrons and the Dead Space remake. Contribute to sound design for a Marvel Iron Man game, blending detailed, grounded sounds with imaginative sci-fi elements. Bring your experience with video games, technical expertise, and creative flair to our inclusive culture. Showcase your skills and help shape the next evolution of a Marvel franchise. If you’re inspired to deliver exceptional audio experiences, we want to see your resume and demo reel!

This is an 18-month temporary position.

Responsibilities
  1. Create Quality Audio: Design assets that improve the game experience.
  2. Edit and Implement Audio: Use audio tools and game engines to edit and implement audio assets.
  3. Collaborate Across Departments: Partner with Design, Animation, VFX, and Audio Directors to ensure that audio aligns with the game vision.
  4. Follow Timelines: Submit final audio files by the planned deadlines.
  5. Audio Post-Production: Provide crafted audio for scripted events to support the narrative experience.
  6. Troubleshoot Bugs: Resolve audio-related issues within the game.
  7. Communicate with team members and external partners.
  8. Ownership: Guide the audio content creation and implementation for your missions or other features.
  9. Community Engagement: Contribute to the audio community across EA Studios by encouraging collaboration and sharing expertise.
Qualifications
  • 4+ years of experience
  • Artistic, creative, and technical sensibilities
  • Proficiency in game audio authoring tools and pipelines (e.g., Wwise)
  • Experience with game engines (e.g., Unreal)
  • Expertise in at least one major DAW (e.g., ProTools, Reaper)
  • Familiarity with version control tools (e.g., Perforce)
  • Comfortable with modern audio equipment and recording techniques
  • Additional technical skills with Reaper Workflows, Python scripting, and Unreal workflows

Ceci ne s’applique pas au Québec.

Compensation And Benefits

The pay range for this role in British Columbia (depending on location e.g., Vancouver vs. Victoria) is $73,200 - $101,700 CAD. EA offers a benefits package including vacation (3 weeks per year to start), sick days, extended health/dental/vision coverage, and basic life insurance.

About Electronic Arts

EA values adaptability, resilience, creativity, and curiosity. We support our teams with comprehensive benefits focusing on physical, emotional, financial, career, and community wellness. We are an equal opportunity employer committed to diversity and inclusion.

Additional Details
  • Seniority level: Mid-Senior level
  • Employment type: Temporary
  • Job function: Design, Art/Creative, and Information Technology
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