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3D Software Developer

ROSS

Old Toronto

On-site

CAD 80,000 - 100,000

Full time

30+ days ago

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Job summary

An established industry player is looking for talented individuals to join their Research and Development team. This role offers the chance to work on award-winning tools that have contributed to Oscar-winning visual effects in feature films. Candidates will engage in exciting projects involving 3D geometry, animation, and particle effects, utilizing their C++ programming expertise. If you have a passion for technology and creativity, this opportunity could be your next big step in the film or gaming industry. Join a team that values innovation and excellence, and make a significant impact in the world of visual effects.

Qualifications

  • Expertise in C++ with a strong academic background in mathematics and computer science.
  • Experience in 3D programming and OpenGL is highly valued.

Responsibilities

  • Develop and maintain tools for 3D modeling, animation, and visual effects.
  • Work on R&D projects in various areas including dynamics and simulation.

Skills

C++ programming
3D experience
OpenGL
Multi-platform development
User interface development
Effects work
Experience in film or games industry

Education

Degree in Computer Science
Degree in Mathematics

Job description

Candidates should have expertise in C++ combined with an exceptional academic background in mathematics and computer science.

Our Research and Development team has received many prestigious industry awards, including two Technical Achievement Awards from the Academy of Motion Picture Arts and Sciences and four back-to-back Editor's Choice Innovation Awards from Computer Graphics World Magazine. Moreover, feature films using our tools have received the Oscar (TM) for Best Visual Effects in five of the past six years.

R&D projects exist in the areas of modeling (creation of 3D geometry), animation (time-based motion tools), character development (both photo-realistic and cartoon-like), 2D image manipulation (paint and compositing technology), particle effects (simulation of fire, smoke, rain, and other natural phenomena), lighting/rendering, and dynamics/simulation (including physically-based simulation such as cloth, fluids, and rigid-body dynamics).

Responsibilities:
  • Positions are available at all experience levels. The ideal candidate will have an excellent knowledge of C++ programming along with 3D experience, especially in OpenGL. Good-to-have attributes: Multi-platform development, user interface development, effects work, experience in the film or games industry.
Application Process:

All applications should be submitted by e-mail in Word, PDF, or text formats only. If you graduated within the last five years, please include a summary of your overall and final-year GPA for all post-secondary institutions that you have attended, as well as your COOP performance evaluations, if applicable. Official transcripts are not required for interview purposes, but will be required as a condition of employment.

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