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A game development studio is seeking a UX Designer to enhance player experiences across combat, exploration, and narrative. This remote role requires a portfolio showcasing strong visual design and UX strategy, along with experience in game engines like Unity. The ideal candidate will lead UX strategies, design user flows, and collaborate on core game mechanics to create meaningful player interactions in game development.
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At Memory Ware, we craft games that invite players into deep, meaningful experiences with systems that reward curiosity and stories that linger long after the screen fades.
We're looking for a UX Designer who's excited to shape player experience across combat, exploration, and narrative, especially in games inspired by classic and modern JRPGs. As a UX Designer on our team, you'll own UX initiatives across the entire player journey, from moment-to-moment interactions to broader systemic experiences such as progression, combat, and exploration.
We're not just looking for someone to make interfaces clean and usable; we want someone who can envision how each interaction, mechanic, and layer of feedback contributes to an unforgettable player experience.
You'll collaborate closely with game designers, engineers, UI artists, and narrative designers to ensure the whole game feels cohesive, intuitive, and emotionally resonant.
Experience as a senior or lead UI/UX designer on at least one shipped game or app.
A portfolio demonstrating strong visual design, user flows, and UX strategy.
Experience working directly with engineers and shipping UI in a game engine (ideally Unity).
Even those without a single UI element.
Send your e‑mail to ****** with a subject like "UX Designer – Your Name".
To apply, email us your resume and portfolio and feel free to include any details about yourself that you'd like to share.
Memory Ware is a fully remote studio, born on **** to sustainably create video games designed with a player‑first philosophy, crafting compelling stories and experiences that create lasting, core memories for players.
We are a self‑funded studio in the early stages of development on a new JRPG project.
If you're eager to help create a healthy and fun work environment alongside a highly experienced team, you'll feel right at home with us.
Seniority level: Mid‑Senior level
Employment type: Full‑time
Job function: Design, Art/Creative, and Information Technology
Industries: Computer Games
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