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Ux Designer

Memory Ware

Campo Grande

Teletrabalho

BRL 50.000 - 70.000

Tempo integral

Hoje
Torna-te num dos primeiros candidatos

Resumo da oferta

A dynamic game development studio in Campo Grande is seeking a passionate UX Designer to enhance player experiences in games inspired by classic and modern JRPGs. The role demands leading UX initiatives, designing user flows, and collaborating closely with a creative team. Ideal candidates should have a strong portfolio and experience with game engines, particularly Unity. Join us for a full-time opportunity in a fun and innovative work environment.

Qualificações

  • Experience as a senior or lead UI/UX designer on at least one shipped game or app.
  • Portfolio demonstrating strong visual design, user flows, and UX strategy.
  • Experience working directly with engineers and shipping UI in a game engine.

Responsabilidades

  • Lead UX thinking across major systems to ensure core mechanics feel intuitive.
  • Design flows, wireframes, and interaction prototypes to support key experiences.
  • Research and document genre conventions, identifying good practices and opportunities.

Conhecimentos

UX design
Design collaboration
User flows
Prototyping
Emotional clarity
Accessibility advocacy

Ferramentas

Figma
Unity
Miro
Descrição da oferta de emprego

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At Memory Ware, we craft games that invite players into deep, meaningful experiences with systems that reward curiosity and stories that linger long after the screen fades.

We're looking for a UX Designer who's excited to shape player experience across combat, exploration, and narrative, especially in games inspired by classic and modern JRPGs. As a UX Designer on our team, you'll own UX initiatives across the entire player journey, from moment-to-moment interactions to broader systemic experiences such as progression, combat, and exploration.

We're not just looking for someone to make interfaces clean and usable; we want someone who can envision how each interaction, mechanic, and layer of feedback contributes to an unforgettable player experience.

You'll collaborate closely with game designers, engineers, UI artists, and narrative designers to ensure the whole game feels cohesive, intuitive, and emotionally resonant.

What You'll Do:
  • Lead UX thinking across major systems, ensuring core mechanics feel intuitive, satisfying, and player‑first.
  • Design flows, wireframes, and interaction prototypes to support key experiences, not just interfaces.
  • Collaborate with designers to improve the feel and clarity of core game mechanics.
  • Identify friction points across the entire gameplay loop and propose smart, game genre‑aware solutions.
  • Bridge the design team with other teams to ensure visual and technical execution supports both usability and emotional tone.
  • Use tools like Figma, Miro and Unity to develop and communicate UX intent and build low‑fidelity prototypes to help build confidence on our systems.
  • Research and document genre conventions (especially JRPGs), identifying good practices and opportunities for innovation.
  • Help define usability testing plans and translate feedback into actionable iterations.
  • Advocate for accessibility, clarity, and joy in every part of the game.
What We're Looking For:

Experience as a senior or lead UI/UX designer on at least one shipped game or app.

A portfolio demonstrating strong visual design, user flows, and UX strategy.

Experience working directly with engineers and shipping UI in a game engine (ideally Unity).

  • Experience designing UX in game development, ideally on games with layered systems and mechanics.
  • A player‑first mindset: design with emotional clarity, pacing, and flow in mind.
  • Strong UX fundamentals: flow design, interaction principles, usability best practices.
  • Excellent communication skills.
  • Ability to explain reasoning, take feedback, and build alignment.
  • Comfort owning initiatives and proactively improving player experience across disciplines.
  • Passion for system‑heavy or narrative‑rich games, especially RPGs, strategy, or adventure titles.

Even those without a single UI element.

Bonus Points For:
  • Experience designing for console or controller‑first games.
  • Motion design or interaction design skills for feedback and transitions.
  • Game design literacy, especially if you can engage in design discussions beyond UX.
  • Familiarity with accessibility design for games.
To Apply

Send your e‑mail to ****** with a subject like "UX Designer – Your Name".

To apply, email us your resume and portfolio and feel free to include any details about yourself that you'd like to share.

About Memory Ware

Memory Ware is a fully remote studio, born on **** to sustainably create video games designed with a player‑first philosophy, crafting compelling stories and experiences that create lasting, core memories for players.

We are a self‑funded studio in the early stages of development on a new JRPG project.

If you're eager to help create a healthy and fun work environment alongside a highly experienced team, you'll feel right at home with us.

Seniority level: Mid‑Senior level

Employment type: Full‑time

Job function: Design, Art/Creative, and Information Technology

Industries: Computer Games

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