Staff Unreal Engine Engineer: Platform Tools Lead

Riot Games

Sydney

On-site

AUD 180,000 - 240,000

Full time

3 days ago
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Benefits offered by this job

Medical Insurance
Employee Assistance Program
Wellness fund
Donation matching
Learning and Development opportunities

Job summary

Riot Games Australia-based team invites an outstanding Staff Software Engineer to lead the Unreal Ecosystem. You will shape architecture, drive tool and runtime improvements, and coordinate across Riot’s global partners to empower developers and game teams.

Based in Australia, this full-time role includes relocation support and visa sponsorship as needed. You will mentor engineers, oversee multi-team initiatives, and uphold engineering excellence across platforms.

Qualifications

  • Bachelor's degree in Computer Science or equivalent.
  • 6+ years professional software development.
  • 4+ years C++ experience.
  • Experience leading multi-team technical work.
  • Experience with Unreal Engine.
  • Strong communication across teams.

Responsibilities

  • Lead design, development, and maintenance of shared libraries, plugins, and tools used by multiple game teams - driving platform-wide consistency and maintainability while balancing individual team needs.
  • Drive technical roadmapping for platform capabilities, setting direction that balances immediate game team needs with long-term architectural vision.
  • Champion technical designs in alignment with game teams and partners, navigating tradeoffs and building consensus across diverse stakeholders.
  • Lead and participate in the technical planning process, breaking down multi-month work efforts and sequencing delivery across the team.
  • Uphold a high standard of engineering excellence. Lead code reviews, drive testing strategy, and contribute to continuous improvement of team and cross-team practices.
  • Write clear documentation and communicate technical details across teams and disciplines.
  • Lead and participate in the on-call rotation; resolve live incidents, drive RCAs, and champion systemic fixes to reduce future impact.
  • Mentor engineers on the team in both technical and soft skills; help level up developers across disciplines.

Skills

C++
Unreal Engine
Leadership
Cross-team collaboration

Education

Bachelor's degree in CS

Tools

Git
CI/CD

Job description

Riot Games Australia-based team invites an outstanding Staff Software Engineer to lead the Unreal Ecosystem. You will shape architecture, drive tool and runtime improvements, and coordinate across Riot’s global partners to empower developers and game teams.

Based in Australia, this full-time role includes relocation support and visa sponsorship as needed. You will mentor engineers, oversee multi-team initiatives, and uphold engineering excellence across platforms.

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