Lighting Artist Vic/SA/Qld

Keywords Studios Australia

Melbourne

Hybrid

AUD 60,000 - 90,000

Full time

14 days+

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Job summary

Keywords Studios in Asia Pacific, Australia is seeking a Lighting Artist to create high-quality lighting for real-time game environments and cinematics. You will align visuals with the project’s artistic direction, develop lighting optimized for Unreal Engine or Unity, and collaborate with the Art Director and cross-functional teams.

You will contribute to reviews and iterative processes, ensuring performance, memory, and platform-specific constraints are respected while pushing visual quality.

Qualifications

  • Extensive real-time lighting experience with a strong portfolio.
  • Solid knowledge of lighting, composition, colour theory, and storytelling.
  • Experience with Unreal Engine or Unity and optimized assets.
  • Ability to collaborate across multidisciplinary teams and implement feedback.

Responsibilities

  • Create high-quality lighting for environments and cinematics.
  • Align lighting with artistic direction, mood, tone and atmosphere.
  • Develop lighting optimized for real-time game engines.
  • Collaborate with Art Director and cross-functional teams to maintain consistency.
  • Participate in reviews, feedback sessions, and iterative development processes.
  • Ensure lighting meets performance, memory and platform requirements.

Skills

Lighting artist experience
Visual storytelling
Real-time lighting optimization
Cross-functional collaboration

Tools

Unreal Engine
Unity
Lumen
Light baking
Post-processing

Job description

Lighting Creation


  • Create high-quality, visually compelling lighting for environments and cinematics.

  • Produce lighting that aligns with the project’s artistic direction and storytelling, through mood, tone and atmosphere.

  • Develop lighting optimized for real-time game engines.


Collaboration & Production


  • Work closely with the Art Director to maintain the overall art direction.

  • Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.

  • Participate in reviews, feedback sessions, and iterative development processes.


Technical Art & Optimisation


  • Ensure lighting meets performance, memory, and platform-specific requirements across a variety of platforms.

  • Collaborate closely with environment, VFX and technical art teams to integrate lighting with assets and pipelines

  • Apply strong understanding of lighting for real-time performance.

  • Maintain consistency in quality while adhering to technical constraints and engine limitations.

  • Troubleshoot and resolve creative and technical lighting challenges.


Innovation & Continuous Improvement


  • Stay current with industry trends, emerging technologies, tools, and workflows.

  • Contribute ideas and improvements to pipelines and production processes.

  • Continuously push the visual quality and innovation of game art production.


Qualifications

Required Skills and experience



  • Extensive experience as a Lighting Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.

  • Strong understanding of lighting, composition, colour theory, and visual storytelling.

  • Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.

  • Strong understanding of lighting tools (Lumen, light baking and post‑processing), performance optimization, and technical limitations across multiple gaming platforms.

  • Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.

  • Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.


Desirable skills and experience


  • Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.

  • Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.


If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE


PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/


Role Information: EN


Studio: Keywords Studios


Location: Asia Pacific, Australia


Area of Work: Art Services


Service: Create


Employment Type: Full Time, Permanent


Working Pattern: Hybrid


PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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