Lead Technical Art & Pipeline Manager

Game Companies

Sydney

On-site

AUD 170,000 - 210,000

Full time

2 hours ago
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Benefits offered by this job

Medical Insurance for dependents
Employee Assistance Program
Wellness fund
Donation matching
Learning and Development opportunities

Job summary

Riot Games’ Sydney team is seeking a Manager, Technical Art, Tools & Pipeline to define and scale creative workflows for next-generation worlds. You will lead a team of technical artists, coaching and guiding their craft and collaboration across Art Leadership, Production, and Engineering.

You will own artist-facing tools and pipelines, evaluate new tech, and establish scalable systems enabling rapid content creation across disciplines while aligning with long-term project strategy.

Qualifications

  • 6+ years of professional experience as a Technical Artist in games or a related industry.
  • 2+ years in a people management role leading Technical Artists or similar disciplines.
  • Strong proficiency in Python and experience developing scalable artist tools, content pipelines, and workflows for game development.
  • Experience with Unreal Engine 5 and modern content creation workflows, including content creation and tool development for DCC tools such as Maya, Substance, Houdini, and more.

Responsibilities

  • Directly manage a team of Technical Artists, providing support, coaching, mentorship, and guidance.
  • Partner with Art Leadership, Production, and Engineering to define tooling, workflow, and pipeline requirements.
  • Own and support artist-facing tools, workflows, and content pipelines, ensuring systems are intuitive, documented, scalable, and maintainable.
  • Work closely with Engineering to evaluate technical solutions, balancing artist usability, production efficiency, and long-term sustainability.
  • Guide the development and optimization of content creation pipelines across multiple disciplines.
  • Support the evolution of existing tools, workflows, and pipeline systems as project needs change and scale.
  • Build strong cross-disciplinary relationships to understand artist needs and drive improvements.
  • Champion technical best practices and knowledge sharing through documentation and training.

Skills

Leadership
Mentoring
Cross-functional collaboration
Communication
Problem-solving

Tools

Unreal Engine 5
Autodesk Maya
Substance Suite
Houdini
Blender
ZBrush
3DS Max
Photoshop
Python
PySide/PyQt

Job description

Riot Games’ Sydney team is seeking a Manager, Technical Art, Tools & Pipeline to define and scale creative workflows for next-generation worlds. You will lead a team of technical artists, coaching and guiding their craft and collaboration across Art Leadership, Production, and Engineering.

You will own artist-facing tools and pipelines, evaluate new tech, and establish scalable systems enabling rapid content creation across disciplines while aligning with long-term project strategy.

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