FX TD - Mid/Senior

Framestore VR Studio

Melbourne

On-site

AUD 90,000 - 130,000

Full time

13 days ago

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Job summary

Framestore is seeking an FX TD in Melbourne for a short-term project (Nov 2026–Mar 2027) to create naturalistic visual effects for high-end films. You will craft particle, fluid, cloth and hair simulations, apply shading, and collaborate with teams to ensure top-tier shots.

Proficiency in Maya and Houdini is essential, with experience in Nuke or similar compositing tools. The role requires work rights in Australia or proximity to Melbourne.

Qualifications

  • Degree or 5+ years experience (substitution allowed).
  • 2+ years in a similar FX role.
  • Experience on a VFX pipeline.
  • Solid knowledge of Maya and Houdini (or similar).
  • Understanding FX simulation and procedural animation techniques.
  • Experience creating effects like magic, smoke, fire, clouds, water, steam, explosions.
  • Understanding of animation and motion.
  • Familiarity with pipeline issues across multiple packages.
  • Experience with a compositing app (e.g., Nuke).

Responsibilities

  • Create particle, rigid-body, fluid, cloth, fur/hair simulations or animations.
  • Apply lighting and shaders to finalize renders or pass to Lighting TD.
  • Use Maya, Houdini and related FX tools.
  • Collaborate with departments to deliver high-quality shots.
  • Develop design solutions and procedural approaches for effects.
  • Create images, elements, effects, pipelines and tools.
  • Produce reviewable FX composites and occasional final renders.

Skills

FX TD
VFX pipeline
Procedural animation
Animation understanding
Compositing process
Nuke familiarity
Maya
Houdini
Scripting (Python/Mel/Vex)
Unix shell scripting

Education

Degree or 5+ years experience

Tools

Maya
Houdini
Nuke
Arnold
Naiad
Realflow

Job description

The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.


Who Are We


Framestore combines talent and technology to bring life to everything we create, whether in film, episodic, advertising or immersive experiences. Driven by creativity and inspired by the future, we set out every day to reframe the possible.


About the role


As an FX TD at Framestore, you'll be tasked with creating CG renditions of naturalistic physical or magical phenomena. You'll bring to life the wonder of visual effects in high-end films.


You must be available November 2026 to March 2027. Due to the short term nature, you must have work rights within Australia or live in close proximity.


What you’ll do:



  • Create particle, rigid-body, fluid, cloth, fur and/or hair simulations or animations

  • Applyighting and shaders to produce the final rendered image or passing the simulation on to a Lighting Technical Director

  • Use a variety of commercial and proprietary FX tools including Maya, Houdini

  • Work in partnership with other departments to ensure that shots are delivered to the highest possible standard

  • Work within the team to determine the various design solutions needed to create the effects

  • Design and create images, elements, effects, pipelines, tools and techniques

  • Design solutions involving a more procedural approach in order to create the effects required

  • Produce reviewable composites of all FX elements for a shot. Sometimes FX TDs will be expected to produce final renders too


Requirements

Essential Skills:



  • Degree Qualification or at least 5 years work experience to substitute

  • Additional 2+ years work experience in a similar role

  • Experience working on a VFX pipeline

  • A solid knowledge of Maya and Houdini (or experience in other simulation software)

  • An understanding of the techniques and technologies relating to FX simulation and procedural animation

  • Previous experience producing effects such as magic, smoke, fire, clouds, water, steam and explosions in addition to simulation techniques for rigid-bodies, cloth and hair

  • A good understanding of animation and an eye for motion

  • A good understanding of the entire visual effects process

  • A familiarity with pipeline issues, especially working between multiple packages

  • A working knowledge of at least one compositing application (e.g. Nuke) and a solid understanding of the compositing process


Desirable Skills:



  • Python and/or Vex, Mel scripting skill

  • Knowledge in other simulation packages such as Naiad, and realflow

  • Experience with Arnold or other render packages

  • Programming skills with C/C++ along with knowledge of the Houdini HDK and/or Maya API

  • Unix shell scripting


Our Commitment


Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities, and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

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