Principal GPU Rendering & AI Engineer

NVIDIA

Schweiz

Vor Ort

EUR 111.630 - 193.492

Vollzeit

14 Tage+

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Zusammenfassung

NVIDIA is seeking a Principal Developer Technology Engineer to push advanced rendering, path tracing, and neural graphics within games. You will collaborate with AAA developers worldwide to optimize GPU performance and explore AI-driven techniques on current generation hardware.

You should have a Master’s in CS/CE, 15+ years in research or industry, deep C++ expertise, strong math, and a track record in real-time graphics, shader tech, and CPU/GPU architecture.

Qualifikationen

  • Masters degree in Computer Science, Computer Engineering, or related computationally focused science degree (or equivalent experience).
  • 15+ years of relevant work experience or research.
  • Proficiency in C++ with strong software development, optimization, debugging skills, and a strong software engineering background.
  • Very strong math skills, including linear algebra and calculus for problem-solving and performance modeling.
  • Excellent knowledge of real-time graphics and GPU technologies (real-time rendering algorithms including ray/path tracing, shaders, shading languages, and APIs such as DirectX or Vulkan).
  • Hands-on experience with low-level performance optimizations.
  • In-depth expertise with CPU and GPU architecture fundamentals.
  • A solid understanding of AI fundamentals with the ability to not only use AI tools for programming productivity but also to design new solutions.
  • Good communication, organization and prioritization skills.
  • Open to travel for on-site visits with developers and for conferences.

Aufgaben

  • Collaborate with some of the most innovative, leading AAA developers throughout the world to optimize GPU and system performance, to ensure the fastest and most fluid gameplay with beautiful path traced neural rendering and complex AI behaviors.
  • Develop, profile, optimize, and tune neural rendering algorithms and AI models to make the most of available computing resources.
  • Collaborate with the architecture and driver teams at NVIDIA in ensuring the best possible experience on current generation hardware, and on determining trends and features for next generation architectures.
  • Play with the latest GPU technology to develop new techniques using GPUs, build technical demos, write whitepapers and present your work at conferences.

Kenntnisse

C++ proficiency
Strong math skills
Real-time graphics knowledge
CPU/GPU architecture understanding
AI fundamentals
Communication skills
Willingness to travel

Ausbildung

Master's degree in Computer Science or Computer Engineering

Jobbeschreibung

NVIDIA is seeking a Principal Developer Technology Engineer to push advanced rendering, path tracing, and neural graphics within games. You will collaborate with AAA developers worldwide to optimize GPU performance and explore AI-driven techniques on current generation hardware.

You should have a Master’s in CS/CE, 15+ years in research or industry, deep C++ expertise, strong math, and a track record in real-time graphics, shader tech, and CPU/GPU architecture.

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