Senior/Staff Product Designer

Ryz Labs

Argentina

Remote

ARS 900,000 - 1,500,000

Full time

14 days+
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Job summary

Ryz Labs is seeking a Staff/Senior Product Designer to support the Intake Operations team of one of our clients. You’ll take ownership of problems, not tickets, diving into the product, talking to users, and producing specs engineers can build from.

You’ll live with engineers in Linear, have weekly customer calls, and ship work openly with direct feedback from the founder. We expect strong English communication and a bias for ambiguity as the norm.

Qualifications

  • A portfolio of shipped product design for complex, data-heavy tools.
  • Systems thinker who designs components and patterns, not one-off screens.
  • High ownership, speed, and comfort with ambiguity; you set your own bar.
  • Strong written and verbal English; clear async communication.
  • Nice to have front-end skills (React/Tailwind) and experience with B2B SaaS.

Responsibilities

  • Tackle problems end-to-end: talk to users, explore options, spec engineers.
  • Collaborate with ~3–4 engineers; use Linear for specs and progress.
  • Engage weekly with customers during calls and onboarding.
  • Ship progress openly; accept feedback from the founder and team.
  • Use AI daily for research, writing, analysis and building.

Skills

Shipped product design
Systems thinker
Ownership & speed
English communication
React
Tailwind

Job description

Ryz Labs is looking for a Staff/Senior Product Designerto support the Intake Operations team of one of our clients.

What We’re Looking For

We only hire superstars — expect to be asked why you’re one.

Required
  • A portfolio of shipped product design for complex, data-heavy tools — real products, real users, not concept work
  • Systems thinker — you design components and patterns, not one-off screens
  • High ownership, speed, and comfort with ambiguity; you set your own bar
  • Strong written and verbal English; clear async communication
Nice to have
  • You can build what you design — front-end skills (React/Tailwind) are a big plus
  • B2B SaaS, construction, or other industrial software. No construction background? Fine — if you learn fast, the industry is learnable. The founder is your shortcut.
What we expect day to day
  • You get problems, not tickets. There’s no PM. Tristan hands you a problem — “forecasting zoom is rough,” “bid tab tables are inconsistent” — and you work it through yourself: dig into the product, talk to users, explore options, come back with a spec engineers can build from.

Working through ambiguity is the job.

  • You live in Linear with the engineers. ~3–4 engineers to one designer. Specs, explorations, and decisions live in Linear, attached to the work. Daily standup; you show work-in-progress constantly, not big reveals.
  • You spend real time with customers. Customer calls and onboarding sessions weekly. Watch estimators actually use the product. Design decisions here are defended with “I watched an estimator do X” — not taste alone.
  • You work in the open and take feedback straight. We are direct. You ship progress to the team channel, present at reviews, and get honest feedback — including from the founder. We argue about the work, decide fast, and move.
  • You use AI aggressively. Everyone here uses AI daily for research, writing, analysis, and building.

Same bar for design.

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