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OpenTrain AI, Inc. seeks a part-time contractor to build and improve Godot gameplay systems, scenes, assets, and interactive software used in AI training. Compensation is paid per task that meets project specifications, with an hourly range.
You will design and implement gameplay features, refine scenes, and document processes while reviewing code and mentoring others. Strong English and portfolio proof are required for collaboration across multiple countries and remote work.
OpenTrain AI, Inc. seeks a part-time contractor to build and improve Godot gameplay systems, scenes, assets, and interactive software used in AI training. Compensation is paid per task that meets project specifications, with an hourly range.
You will design and implement gameplay features, refine scenes, and document processes while reviewing code and mentoring others. Strong English and portfolio proof are required for collaboration across multiple countries and remote work.