Systems Game Designer - Hybrid & Balance-focused

Placements24

Vereeniging

Hybrid

ZAR 500,000 - 850,000

Full time

3 days ago
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Benefits offered by this job

Competitive salary
Hybrid work schedule
Work on exciting game projects
Professional development and growth
Vereeniging location
Access to latest tools
Team-building activities
Health and wellness benefits

Job summary

Placements24 in Vereeniging is seeking a Systems Game Designer to shape core game mechanics, including combat systems, progression loops, and economy balancing. You will design, document, and iterate on systems to ensure they are engaging, balanced, and fun.

You will collaborate with engineers, artists, and other designers in a hybrid team, balancing performance on target platforms and staying current with industry trends. A strong portfolio of shipped titles or prototypes is expected.

Qualifications

  • 3+ years of experience in game design with a focus on systems design.
  • Experience designing, documenting, and balancing complex game systems.
  • Proficiency with Unity or Unreal Engine and scripting languages is a plus.
  • Strong analytical and problem-solving abilities.
  • Excellent written and verbal communication for a hybrid role.
  • Portfolio of systems design work on shipped titles or prototypes.

Responsibilities

  • Design, document, and iterate on core game systems (combat, progression, economy, feedback loops).
  • Collaborate with engineers, artists and designers to implement mechanics.
  • Balance systems to provide challenging yet rewarding experiences.
  • Create design docs, flowcharts, and prototypes.
  • Analyze player data and feedback to identify improvements.
  • Participate in meetings in hybrid on-site and remote.
  • Ensure systems are robust, scalable, and performant on target platforms.
  • Contribute ideas to overcome design challenges.
  • Stay current with industry trends in systems design.
  • Provide constructive feedback and participate in peer reviews.

Skills

Systems design
Analytical thinking
Written and verbal communication
Team collaboration
Player psychology

Education

Bachelor’s degree in Game Design, CS, or related

Tools

Unity
Unreal Engine
Scripting languages
Confluence

Job description

Placements24 in Vereeniging is seeking a Systems Game Designer to shape core game mechanics, including combat systems, progression loops, and economy balancing. You will design, document, and iterate on systems to ensure they are engaging, balanced, and fun.

You will collaborate with engineers, artists, and other designers in a hybrid team, balancing performance on target platforms and staying current with industry trends. A strong portfolio of shipped titles or prototypes is expected.

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