Senior Technical Designer

Placements24

Klerksdorp

Hybrid

ZAR 540,000 - 860,000

Full time

4 days ago
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Benefits offered by this job

Competitive salary
Bonuses
Health insurance
Paid time off
Professional development
Cutting-edge tools
Hybrid work
Retirement plan
Wellness programs

Job summary

Placements24 is hiring a Senior Technical Designer in Klerksdorp, North West. The role blends design and engineering to implement core gameplay systems, mentor junior designers, and shape technical architecture while working in a hybrid setup that combines studio presence with remote collaboration.

You will translate game concepts into functional features using Lua, Python, or C#, with Unreal or Unity. The position requires 5+ years of technical design in games, strong problem-solving, and

Qualifications

  • 5+ years of experience in technical design for games.
  • Proficiency in Lua, Python, or C# and experience with Unreal or Unity.
  • Strong communication and collaboration in mixed remote/on-site teams.

Responsibilities

  • Design, prototype, and implement core game mechanics and systems.
  • Collaborate with engineers, artists, and producers to translate concepts into features.
  • Iterate on gameplay systems based on feedback and data analysis.
  • Develop and maintain design docs, flowcharts, and technical specifications.
  • Optimize game systems for performance, stability, and player experience.
  • Mentor and guide junior technical designers, fostering growth.
  • Contribute to architectural design of game systems and features.
  • Identify and resolve technical challenges related to design implementation.
  • Stay current with industry trends and best practices in game design.
  • Champion player experience and ensure the quality and polish of features.

Skills

Scripting languages
Mentoring/Leadership
Game design principles

Education

Bachelor's degree in Game Design or Computer Science

Tools

Unreal Engine
Unity
Lua
Python

Job description

About the Role

Our client, a cutting-edge developer of interactive entertainment, is seeking a highly experienced Senior Technical Designer to join their innovative team in Klerksdorp, North West . This hybrid role offers the flexibility to work both remotely and from our state-of-the-art studio, fostering a productive and collaborative environment. You will be instrumental in bridging the gap between game design and technical implementation, focusing on player-centric design, system implementation, and iterative refinement. We are looking for an individual with a profound understanding of game mechanics, strong scripting abilities, and a proven track record of shipping complex features. As a senior member, you will mentor junior designers, contribute to high-level design architecture, and ensure the technical feasibility and quality of game systems. If you are passionate about creating engaging gameplay experiences and possess excellent problem-solving skills, this is an unparalleled opportunity to shape the future of interactive entertainment. Join a studio renowned for its creative freedom and commitment to pushing boundaries.

Key Responsibilities
  • Design, prototype, and implement core game mechanics and systems using scripting languages and engine tools.
  • Collaborate closely with engineers, artists, and producers to translate game design concepts into functional features.
  • Iterate on gameplay systems based on playtesting feedback, data analysis, and team input.
  • Develop and maintain design documentation, flowcharts, and technical specifications.
  • Optimize game systems for performance, stability, and player experience.
  • Mentor and guide junior technical designers, fostering their growth and skill development.
  • Contribute to the overall architectural design of game systems and features.
  • Identify and resolve technical challenges related to game design implementation.
  • Stay current with industry trends, emerging technologies, and best practices in game design.
  • Champion player experience and ensure the quality and polish of implemented features.
Requirements
  • Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent professional experience.
  • 5+ years of experience in technical design or a closely related role within the game development industry.
  • Proficiency in scripting languages (e.g., Lua, Python, C#) and experience with game engine editors (e.g., Unreal Engine, Unity).
  • Strong understanding of game design principles, player psychology, and system design.
  • Experience in designing and implementing complex gameplay systems, AI, or progression mechanics.
  • Excellent analytical, problem-solving, and debugging skills.
  • Strong communication, collaboration, and interpersonal abilities.
  • Ability to work effectively in both remote and in-office team settings.
  • A passion for creating innovative and engaging player experiences.
  • A portfolio showcasing relevant design work and implemented features.
Benefits
  • Competitive salary and performance-based bonuses.
  • Comprehensive health, dental, and vision insurance.
  • Generous paid time off and holiday allowance.
  • Opportunities for professional development, training, and attending industry conferences.
  • Access to cutting-edge development tools and technology.
  • A dynamic, creative, and collaborative work environment.
  • Potential for career advancement and leadership opportunities.
  • Retirement savings plan options.
  • Employee wellness programs and resources.
  • Hybrid work model that balances remote flexibility with team synergy.
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