Senior Technical Artist — Real-Time 3D Environments

Placements24

Gqeberha

On-site

ZAR 900,000 - 1,300,000

Full time

2 days ago
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Benefits offered by this job

Health benefits
Pension plan
Performance bonuses
Paid time off

Job summary

Placements24 is seeking a Senior Technical Artist specialized in 3D environments for its Port Elizabeth studio. You will bridge art and engineering, optimize workflows, create shaders, and implement asset pipelines to deliver visually stunning environments across platforms.

The role requires deep knowledge of 3D modeling, texturing, shaders, and engine integration, with a focus on performance and pipeline efficiency. Join a team building immersive game worlds in Port Elizabeth, Eastern Cape.

Qualifications

  • Minimum 5 years of experience as a Technical Artist focused on 3D environments.
  • Expertise in at least one major engine (Unreal or Unity) and material/shader systems.
  • Proficient in Maya, 3ds Max, Blender, Substance Painter, Photoshop.
  • Strong shader knowledge (HLSL/GLSL) and material authoring.
  • Experience scripting for tooling (Python, Mel).
  • Knowledge of PBR workflows and real-time optimization.
  • Strong communication and collaboration with artists.

Responsibilities

  • Develop and optimize shaders and materials for real-time environments.
  • Create and maintain scalable asset pipelines for environment art.
  • Collaborate with environment artists on technical best practices.
  • Work with engineers to implement rendering features and performance.
  • Profile and optimize assets for target platforms.
  • Develop tools and scripts to automate art pipelines.
  • Troubleshoot environment art assets and engine integration.
  • Stay updated on real-time rendering advancements.
  • Contribute to artistic and technical quality of environments.

Skills

Shader programming
Unreal Engine
Unity
3D modeling
Texturing
Python scripting
PBR pipelines
Art pipelines

Tools

Maya
3ds Max
Blender
Substance Painter
Photoshop

Job description

Placements24 is seeking a Senior Technical Artist specialized in 3D environments for its Port Elizabeth studio. You will bridge art and engineering, optimize workflows, create shaders, and implement asset pipelines to deliver visually stunning environments across platforms.

The role requires deep knowledge of 3D modeling, texturing, shaders, and engine integration, with a focus on performance and pipeline efficiency. Join a team building immersive game worlds in Port Elizabeth, Eastern Cape.

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