Senior Technical Animator - Remote & Growth Opportunities

Placements24

Pretoria

Híbrido

ZAR 900.000 - 1.300.000

Jornada completa

Hace 5 días
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Ventajas ofrecidas por este puesto de trabajo

Remote work flexibility
Competitive salary and benefits

Descripción de la vacante

Placements24 in Pretoria seeks a Senior Technical Animator to bridge art and programming, developing and maintaining animation systems, tools, and pipelines for lifelike character movements. You will collaborate with animators, riggers, and designers to ensure high-quality animation and performance across platforms.

The ideal candidate has 5+ years in game animation, strong Maya/Max rigging skills, scripting in Python/MEL, and experience with Unreal or Unity.

Formación

  • 5+ years of experience as a Technical Animator or similar in game development.
  • Proficiency with 3D animation software (Maya, 3ds Max) and rigging techniques.
  • Scripting experience: Python, MEL, or similar.
  • Experience with game engines (Unreal Engine or Unity).
  • Version control experience (Perforce, Git).
  • Strong understanding of animation principles, kinematics, and character mechanics.

Responsabilidades

  • Develop, implement, and maintain animation systems, tools, and pipelines.
  • Create and integrate character rigs for animation with performance in mind.
  • Write scripts to automate animation tasks and improve workflow.
  • Collaborate with animators to troubleshoot animation issues and optimize movements.
  • Work with game designers to implement character behaviors within the engine.
  • Ensure animation assets are optimized for target platforms.
  • Provide technical support and training to the animation team.
  • Stay up-to-date with animation tech and game engines.

Conocimientos

Team collaboration
Problem solving
Communication

Herramientas

Maya
3ds Max
Python
MEL
Unreal Engine
Unity
Perforce
Git

Descripción del empleo

Placements24 in Pretoria seeks a Senior Technical Animator to bridge art and programming, developing and maintaining animation systems, tools, and pipelines for lifelike character movements. You will collaborate with animators, riggers, and designers to ensure high-quality animation and performance across platforms.

The ideal candidate has 5+ years in game animation, strong Maya/Max rigging skills, scripting in Python/MEL, and experience with Unreal or Unity.

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