Senior Real-time Technical Artist - Environments

Placements24

Sandton

Hybrid

ZAR 1,477,000 - 2,297,000

Full time

36 hours ago
Be an early applicant

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Benefits offered by this job

Fully remote work arrangement
Professional development budget
Company hardware and software licenses

Job summary

Placements24 is seeking a Senior Real-time Technical Artist to bridge art and tech for stunning, efficient environments in a fully remote role. You will develop pipelines, shaders, and tools for Unreal Engine environments, while collaborating with artists and engineers to push real-time graphics further.

The ideal candidate has 7+ years in real-time environments, strong shader and scripting skills, and a deep understanding of PBR and optimization.

Qualifications

  • Bachelor's degree or equivalent in a related field or substantial professional experience.
  • 7+ years as a Technical Artist focused on real-time environments in the game industry.
  • Expert proficiency with Unreal Engine 4/5.
  • Strong shader development experience (HLSL/GLSL/Node-based).
  • Scripting in Python, MEL, or C#.
  • Experience with 3D modeling and texturing tools (Maya/Blender/Substance/Photoshop).
  • Deep understanding of PBR workflows, material creation, and asset optimization.

Responsibilities

  • Develop and maintain efficient environment art pipelines for game engines.
  • Create and optimize shaders, materials, and lighting for realistic environments.
  • Develop tools and scripts to automate workflows for environment artists.
  • Collaborate with environment artists and level designers to fix technical issues.
  • Profile and optimize scenes for performance across platforms.
  • Collaborate with engineers to refine engine features for environment rendering.
  • Establish technical standards for environment art and workflows.
  • Research and implement new tech to improve visual quality and performance.
  • Provide technical guidance to the environment art team.

Skills

Real-time environments
Shader development
Python scripting
Communication
Problem-solving

Education

Bachelor's degree or equivalent in Computer Graphics / Game Design / CS

Tools

Unreal Engine 4/5
Maya
Blender
Substance Suite
Photoshop

Job description

About the Role

Our client is a trailblazing game development studio seeking an exceptional Senior Real-time Technical Artist, specializing in environments, to join their fully remote team. This role is critical for bridging the gap between artistic vision and technical implementation, focusing on optimizing and enhancing the creation of stunning, performant game environments. You will develop tools, shaders, and workflows that empower environment artists and ensure assets integrate seamlessly and efficiently into the game engine. The ideal candidate possesses a deep understanding of both art and technology, with a proven ability to solve complex problems and push the boundaries of real-time graphics in a collaborative, remote-first culture.

Key Responsibilities
  • Develop and maintain efficient art pipelines for environment asset creation and integration into the game engine (e.g., Unreal Engine).
  • Create and optimize shaders, materials, and lighting setups for environment art.
  • Develop custom tools and scripts to automate tasks and improve the workflow for environment artists.
  • Work closely with environment artists and level designers to troubleshoot and resolve technical issues.
  • Optimize environment assets (models, textures, LODs) for maximum performance across target platforms.
  • Collaborate with engineers to implement and refine engine features related to environment rendering.
  • Establish and enforce technical standards and best practices for environment art.
  • Research and implement new technologies and techniques to enhance visual quality and performance.
  • Profile and optimize environment scenes for frame rate and memory usage.
  • Provide technical guidance and support to the environment art team.
Requirements
  • Bachelor's degree in Computer Graphics, Game Design, Computer Science, or a related field, or equivalent professional experience.
  • A minimum of 7 years of experience as a Technical Artist, with a strong focus on real-time environments in the game industry.
  • Expert proficiency with industry-standard game engines, particularly Unreal Engine 4/5.
  • Strong experience in developing and optimizing shaders (HLSL/GLSL/Node-based).
  • Proficiency in scripting languages such as Python, Mel, or C#.
  • Experience with 3D modeling and texturing software (e.g., Maya, Blender, Substance Suite, Photoshop).
  • Deep understanding of PBR workflows, material creation, and asset optimization techniques (LODs, texture atlases).
  • Knowledge of profiling tools and techniques for real-time applications.
  • Excellent problem-solving and analytical skills.
  • Strong communication and collaboration skills, crucial for effective remote teamwork.
  • A comprehensive portfolio showcasing technical art skills in real-time environments is required.
Benefits
  • Highly competitive salary and performance-based incentives.
  • Fully remote work arrangement offering unparalleled flexibility and autonomy.
  • Opportunity to work on cutting-edge AAA game titles.
  • Collaborate with a world-class team of artists and developers.
  • Professional development budget for training, conferences, and resources.
  • Company-provided hardware and software licenses.
  • A supportive and innovative remote work culture.
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Lead Technical Artist - Environment Specialization
Lead Technical Artist - Environment Specialization

Placements24 • Polokwane

Remote
ZAR 1,481,000 - 2,139,000
Competitive salary
Remote work
Flexible schedule
Senior Game Environment Artist (Unreal Engine Specialist)
Senior Game Environment Artist (Unreal Engine Specialist)

Placements24 • Rustenburg

Hybrid
ZAR 900,000 - 1,200,000
Fully remote
AAA/AA titles
Career growth
+2
Senior 3D Environment Artist (Level Design Focus)
Senior 3D Environment Artist (Level Design Focus)

Placements24 • Mossel Bay

Hybrid
ZAR 600,000 - 900,000
Competitive salary
Health coverage
Bonuses
+3
Senior 3D Environment Artist (Remote)
Senior 3D Environment Artist (Remote)

Placements24 • Mbombela (Nelspruit)

Hybrid
ZAR 600,000 - 800,000
Competitive salary
Fully remote
Flexible hours
+3
Senior 3D Environment Artist
Senior 3D Environment Artist

Placements24 • Vereeniging

Hybrid
ZAR 984,000 - 1,805,000
Competitive salary
Health, dental, and vision insurance
Retirement plan
+3
Remote Lead Game Environment Artist
Remote Lead Game Environment Artist

Placements24 • Gqeberha

Hybrid
ZAR 900,000 - 1,300,000
Competitive salary
Health benefits
Fully remote work
+3
Lead Environment Artist
Lead Environment Artist

Placements24 • Polokwane

Hybrid
ZAR 1,157,000 - 1,818,000
Competitive salary
Fully remote
Medical, dental, and vision insurance
+2
Lead 3D Environment Artist (Game Development)
Lead 3D Environment Artist (Game Development)

Placements24 • Klerksdorp

Hybrid
ZAR 1,500,000 - 2,501,000
Remote work
Home-office stipend
Professional development
+2
Lead Technical Artist - Real-time Rendering
Lead Technical Artist - Real-time Rendering

Placements24 • Vereeniging

Hybrid
ZAR 1,494,000 - 2,324,000
Health insurance
Home office budget
Flexible working hours
+2
Technical Artist (Remote)
Technical Artist (Remote)

Placements24 • Klerksdorp

Hybrid
ZAR 450,000 - 800,000
Competitive salary
Comprehensive health benefits (medical
Retirement plan with company matching
+2