About the Role
Our client, a globally recognized game development studio, is seeking an exceptional Senior Technical Animator to join their distributed team. This role is entirely remote, offering you the flexibility to work from anywhere while contributing to groundbreaking AAA game titles. You will be instrumental in bridging the gap between artistic intent and technical implementation, focusing on creating robust animation systems, advanced rigging solutions, and optimizing character and object movement. The ideal candidate possesses a deep understanding of animation principles, scripting languages, and engine integration, with a passion for pushing the boundaries of what's possible in real-time animation. This is a unique opportunity to excel in a remote-first environment and shape the future of interactive entertainment.
Key Responsibilities
- Develop, implement, and maintain complex character and object rigs, ensuring flexibility and ease of use for animators.
- Create and optimize animation systems and tools using scripting languages (e.g., Python, Mel) to improve the animation pipeline efficiency.
- Work closely with animators, game designers, and engineers to implement and troubleshoot animations within the game engine (e.g., Unreal Engine, Unity).
- Ensure animations are performant, scalable, and meet the technical requirements of the project.
- Develop and implement advanced animation techniques, such as procedural animation, physics-based animation, and facial animation systems.
- Collaborate on motion capture shoots, including data cleanup and integration.
- Create documentation for animation tools, rigs, and pipelines.
- Mentor junior technical animators and provide technical guidance to the animation team.
- Stay abreast of the latest advancements in real-time animation technology and game development tools.
Requirements
- A minimum of 6 years of experience as a Technical Animator in the game development industry.
- A strong portfolio demonstrating expertise in rigging, animation systems, scripting, and engine integration.
- Proficiency in industry-standard 3D software (e.g., Maya, Blender) and animation rigging techniques.
- Expertise in scripting languages such as Python, Mel, or C#.
- Strong experience with game engines like Unreal Engine or Unity, particularly with their animation systems.
- Deep understanding of animation principles, character mechanics, and performance optimization.
- Excellent problem-solving skills and the ability to debug complex technical issues.
- Strong communication and collaboration skills, essential for remote teamwork.
- Experience with motion capture pipelines is a significant advantage.
- Bachelor's degree in Computer Animation, Game Development, Computer Science, or a related field; or equivalent professional experience.
Benefits
- Fully remote position with the ability to work from anywhere.
- Highly competitive salary and bonus structure.
- Opportunity to work on critically acclaimed AAA titles.
- Access to cutting-edge game development tools and technologies.
- A collaborative and supportive remote work culture focused on innovation and excellence.