About the Role
Our client, a highly respected game development studio based in Pretoria, is seeking a Lead Technical Animator for a fully remote position. This role is crucial for bridging the gap between artistic vision and technical implementation, ensuring characters and creatures move with lifelike realism and stylistic flair. You will lead a team of talented technical animators, developing and optimizing animation systems, tools, and pipelines. The ideal candidate will have a deep understanding of animation principles, character rigging, scripting, and game engine integration. This is an exceptional opportunity to shape the animation quality and technical foundation of our next generation of interactive entertainment, working within a collaborative and innovative remote setting.
Key Responsibilities
- Lead, mentor, and manage a team of technical animators, providing artistic and technical direction.
- Develop, implement, and maintain robust animation systems, tools, and pipelines using industry-standard software and game engines.
- Collaborate closely with animation, art, and engineering teams to ensure seamless integration of animation assets and systems into the game.
- Create and refine character rigs, ensuring flexibility, performance, and ease of use for animators.
- Develop and implement character locomotion, facial animation systems, and dynamic simulations.
- Troubleshoot and resolve complex technical issues related to animation, rigging, and game engine integration.
- Optimize animation performance for various platforms, ensuring smooth frame rates and efficient memory usage.
- Stay up-to-date with the latest advancements in animation technology, tools and techniques.
- Contribute to establishing best practices and workflows for the animation department.
Requirements
- A minimum of 7 years of experience in technical animation for video games, with at least 2 years in a lead or supervisory role.
- Proven experience in developing and optimizing animation systems and pipelines within major game engines (e.g., Unreal Engine, Unity).
- Expertise in character rigging, skinning, and animation principles.
- Proficiency in 3D animation software such as Maya, and scripting languages like Python, MEL, or C#.
- Strong understanding of game development processes and cross-departmental collaboration.
- Excellent problem-solving, debugging, and analytical skills.
- Strong leadership, communication, and mentoring abilities, capable of managing a remote team effectively.
- A portfolio showcasing outstanding technical animation work, including complex rigs, animation systems, and game examples.
- Bachelor's degree in Computer Animation, Game Design, Computer Science, or a related field, or equivalent industry experience.
Benefits
- This fully remote role offers significant flexibility and the ability to work from Pretoria or any location. Our client provides a competitive salary, comprehensive health benefits, and opportunities for professional development.
- Be part of a groundbreaking studio known for its creative vision and technical prowess.
- Contribute to high-impact projects and enjoy a collaborative, supportive remote work environment.