Video Software Engineer

Via Licensing Corporation

Sunnyvale (CA)

On-site

USD 137,000 - 188,000

Full time

5 days ago
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Job summary

Dolby Laboratories is seeking a skilled engineer to design and implement imaging/video algorithms and software. You will contribute to architectures supporting imaging tech across devices and platforms, turning proof-of-concepts into high-performance libraries.

The role emphasizes efficient C/C++ coding, multithreading and SIMD optimizations, with strong collaboration across teams. Qualifications include a CS/EE degree and experience on Windows/Linux, plus familiarity with GPU acceleration and

Qualifications

  • Proficient in C/C++ coding with performance focus.
  • Experience optimizing C/C++ with multithreading or SIMD.
  • Strong written and verbal communication skills.

Responsibilities

  • Design and develop imaging/video algorithms and software.
  • Contribute to architectures supporting imaging tech across ecosystems and devices.
  • Productize proof-of-concepts into high-performance libraries.

Skills

C/C++ coding
Multithreading/SIMD
Communication skills
Windows/Linux development

Education

Bachelor’s or Master’s in Computer Science/Electrical Engineering

Tools

Perforce
Git
Jira

Job description

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We’re big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.

Dolby’s consumer entertainment and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.

Essential Job Functions:
  • Design and develop innovative Dolby Imaging/Video algorithms and software.
  • You will contribute to new technical architectures to support the strategic imaging technology innovation pipeline across all ecosystems and in all device categories.
  • Your responsibilities include taking proof-of-concepts in emerging imaging technologies and productize them to deliver high-performance, high-quality software libraries.
  • Implement performance optimization of algorithms.
  • Able to work in fast-paced working environment; Agile teamwork experience is a plus.
  • Partner with the QA-team to enhance the test-setup including hardware, software, and Test Automation environments.
  • Follow best practices for source control development, continuous integration, automated testing, and release management.
  • Produce and maintain useful and usable documentation of work.
Requirements:
  • Bachelor’s or Master’s in Computer Science and/or Electrical Engineering with an emphasis and passion for multimedia technologies.
  • Experience in coding with C and C++.
  • Understanding of C/C++ code optimizations to accelerate on CPU processors using multithreading or SIMD instructions.
  • Microsoft Windows or Linux development experience is required.
  • Strong communication skills, both written and verbal.
Desired:
  • Experience and/or background in video and image processing is a plus
  • Experience accelerating C/C++ code to accelerate on GPU processors using graphics programming languages (OpenGL, Vulkan or Direct3D) is a plus.
  • Experience accelerating C/C++ code to accelerate on GPU processors using compute programming languages (CUDA or OpenCL) is a plus.
  • Experience developing and deploying Machine Learning algorithms in a production environment is a plus.
  • Experience with implementing C++ inference support for ONYYX models using onnxruntime and/or other runtimes.
  • Experience with OpenCV or OpenMP is a plus.
  • Experience porting MATLAB code to C/C++ is a plus.
  • Expertise with Python is a plus.
  • Exposure to Perforce or Git and Jira.
  • Knowledge of video technologies, cinema and television production and post-production workflows.
  • Knowledge of HDR technologies such as Dolby Vision, HDR10, and HLG is a plus.

The San Francisco/Bay Area base salary range for this full-time position is $137,100-$188,300, which can vary if outside this location, plus bonus, benefits, and some roles may also include equity. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, competencies, experience, market demands, internal parity, and relevant education or training. Your recruiter can share more about the specific salary range and perks and benefits for your location during the hiring process.

Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12

Equal Employment Opportunity:

Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.

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