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Job summary
A recruiting firm seeks a Technical Artist specializing in Animation Systems for a AAA sports game development studio in Los Angeles. This role involves designing, implementing, and refining animation systems in Unreal Engine 5, collaborating closely with animation and programming teams. Candidates should have over 5 years of experience in animation systems and a strong understanding of modern real-time animation techniques. The studio is dedicated to high-quality gameplay for console and PC platforms.
Qualifications
5+ years of professional experience in animation systems.
Track record of shipping high-performance console and PC titles.
Strong grasp of motion matching and state machines.
Responsibilities
Collaborate to create and tune in-game animation systems.
Refine animation pipelines for efficiency and visual quality.
Build feature testbeds and support rapid prototyping.
Skills
Building animation state machines in Unreal Engine
Strong understanding of animation and rigging pipelines
Excellent communication and collaboration skills
Experience with Maya and MotionBuilder
Job description
A recruiting firm seeks a Technical Artist specializing in Animation Systems for a AAA sports game development studio in Los Angeles. This role involves designing, implementing, and refining animation systems in Unreal Engine 5, collaborating closely with animation and programming teams. Candidates should have over 5 years of experience in animation systems and a strong understanding of modern real-time animation techniques. The studio is dedicated to high-quality gameplay for console and PC platforms.