Test Engineer

ProbablyMonsters

Dallas (TX)

On-site

USD 66,000 - 93,000

Full time

4 days ago
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Benefits offered by this job

Medical Coverage
Dental/Vision
401(k)
Paid holidays and vacation
Parental Leave

Job summary

ProbablyMonsters is seeking a Test Engineer in Fort Worth, TX to build quality into development by partnering with game teams to prevent defects before integration, milestone validation, or release testing.

The role requires AAA console and PC testing experience, 3+ years, and familiarity with Unreal Engine and PIE, test automation, and scripting. This is a salaried, exempt position with a competitive salary.

Qualifications

  • Experience testing AAA console and PC games.
  • Minimum 3 years on PC and console games.
  • Proficient with Unreal Engine and PIE is preferred.

Responsibilities

  • Embed with development feature teams to ensure quality.
  • Perform root-cause analysis and collaborate on fixes.
  • Build automation and regression coverage.
  • Validate shelves/changelists before client builds.
  • Create and maintain test plans, specs, and coverage.
  • Communicate quality risks and testing strategy across sprint cycles.
  • Participate in planning and reviews.
  • Maintain telemetry and platform integration checks.

Skills

AAA testing
Unreal Engine
PIE
Test automation
Scripting languages

Tools

Test case management systems

Job description

THE ROLE:

We are seeking a Test Engineer to join our team in Fort Worth, TX. You will be responsible for building quality into development by partnering directly with game teams to prevent defects before they reach integration, milestone validation, or release testing.

WHO YOU ARE:
  • You have experience with various platforms and associated SDK’s.
  • You have experience working directly with engineers and designers during feature development.
  • You are comfortable identifying technical issues and performing root-cause analysis.
  • You have excellent attention to detail.
  • You are relentless about tracking down and documenting issues.
  • You understand how automation can improve quality and development efficiency.
WHAT YOU WILL DO:
  • Embed directly with development feature teams
  • Perform root-cause analysis and partner with engineers on fixes
  • Use Unreal/PIE, source control, automation, and development tools
  • Validate shelves/changelists before they reach client builds
  • Audit feature scope and quality risk before work is committed
  • Build automation and regression coverage
  • Serve as the quality owner for assigned gameplay systems, strike teams, or feature areas, providing risk assessment, testing strategy, automation coverage, and quality guidance throughout development.
  • Identify, communicate, and elevate quality, planning, and testing risks that could impact sprint commitments or feature stability.
  • Participate in planning, sprint rituals, and feature reviews
  • Write and maintain test strategies, specs, and coverage plans
  • Ensure deliverables have sufficient time for testing and bug fixing within a sprint
  • Verify functionality of telemetry, achievements, SDKs, and platform integrations.
  • Manage quality risks and provide mitigation plans.
  • Creation and review of Test Plans, Test Specs and Test Suites.
  • Maintain a strong culture of quality and mutual respect with partner development teams.
  • Use discretion when working with confidential, proprietary information between groups.
  • Coordinate quality strategy, testing approaches, and coverage plans for assigned feature areas throughout development.
  • Implement testing policies, procedures, and standards.
QUALIFICATIONS:
  • Strong experience testing AAA console and PC games.
  • Ability to gather and communicate facts in a clear and professional manner.
  • Effectively communicate through good written and verbal communication skills.
  • Experience executing test cases and suites using test case management systems.
  • Experience working directly with game development.
  • Minimum 3 years’ experience working on PC and Console games.
PREFERRED SKILLS:
  • Experience working with the Unreal Engine and PIE.
  • Experience in executing test cases and suites using test case management systems.
  • Experience with coding languages.
  • Experience with test automation and scripting languages
About ProbablyMonstersTM

ProbablyMonsters is an independent video game company focused on bringing AAA sensibilities to AA gaming. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:
  • We provide a rich benefits package:
  • Medical Coverage - health, dental, and vision.
  • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
  • 401(k) with an annual contribution by the Company.
  • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:
  • This is a full-time, benefits-eligible, exempt (salaried) position .
  • The full salary range for this position is $66,000 - $93,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.
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