Technical Animator

Lucky VR

United States

Teletrabalho

USD 70 000 - 110 000

Tempo integral

Há 4 dias
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Resumo da oferta

Lucky Logic is a multi-platform game studio seeking a Technical Animator to join the team. You will work with Technical Art, Art, and Gameplay to implement and optimize gameplay animation, ensuring the best visual results.

You will prototype new mechanics, update assets with Maya/MotionBuilder/Python, and participate in motion capture sessions, while establishing efficient animation workflows and engine structures.

Qualificações

  • Excellent communication and problem-solving skills.
  • Excellent knowledge of Unreal, ideally Unreal 5.
  • Excellent knowledge of MetaHumans, blueprints.
  • Shipped titles and/or own prototypes and research in one of the major game engines.
  • Knowledge of next-gen game animation systems architecture.
  • Animation graphs techniques - State machines, Blend Trees, Blendspaces and Procedural Animation constructions.
  • Experience with Motion Matching pipeline a plus.
  • Experience with keyframe animation and motion capture data, animation principles and body mechanics.
  • Basic knowledge of Coding and/or Scripting. (C++, C#, Python), to be able to read and update game code and scripts.
  • Passion for making games.

Responsabilidades

  • In-game implementation and optimization of gameplay animation features and assets in cooperation with Gameplay Animators and Designers.
  • Developing and improving in-game animation systems and tools in cooperation with Animation Programmers.
  • Prototyping the visual part of new gameplay mechanics in cooperation with Gameplay Animators and Designers.
  • Animation asset updates using Maya, MotionBuilder or Python batch tools.
  • Participation in Motion Capture sessions, in order to keep the acting performance within the gameplay requirements.
  • Establishing and maintaining the animation workflow, folders, naming conventions, and engine-related structures.

Conhecimentos

Communication
Problem Solving
Unreal Engine
MetaHumans
BluePrints
Animation Systems
Motion Capture
C++
C#
Python

Ferramentas

Maya
MotionBuilder
Python

Descrição da oferta de emprego

Lucky Logic is a multi-platform (VR, PC, Mobile, Playstation) game development studio that’s creating the next generation of online social gaming. Our exclusive partnership with PokerStars (the world’s largest poker site) has propelled our debut game (Vegas Infinite) to becoming one of the most popular multiplayer games in VR and beyond.

Originally based in Toronto, our team has adopted remote working for the future. As we continue to scale our product and team, we’re looking for talented people to help make our ambitions a reality. If you’re passionate about gaming and taking on big challenges we’d be delighted to hear from you.

Role

We are looking for a Technical Animator to join our team. Working tightly with our Technical Art, Art, and Gameplay teams, this individual will be focused on gameplay animation. That includes in-game implementation, optimization, maintenance, debugging and setting asset requirements, in order to reach the best looking visual results.

Responsibilities

  • In-game implementation and optimization of gameplay animation features and assets in cooperation with Gameplay Animators and Designers.
  • Developing and improving in-game animation systems and tools in cooperation with Animation Programmers.
  • Prototyping the visual part of new gameplay mechanics in cooperation with Gameplay Animators and Designers.
  • Animation asset updates using Maya, MotionBuilder or Python batch tools.
  • Participation in Motion Capture sessions, in order to keep the acting performance within the gameplay requirements.
  • Establishing and maintaining the animation workflow, folders, naming conventions, and engine-related structures.

Qualifications

  • Good communication and problem solving skills.
  • Excellent knowledge of Unreal, ideally Unreal 5
  • Excellent knowledge of MetaHumans, blueprints
  • Shipped titles and/or own prototypes and research in one of the major game engines.
  • Knowledge of next-gen game animation systems architecture.
  • Animation graphs techniques - State machines, Blend Trees, Blendspaces and Procedural Animation constructions.
  • Experience with Motion Matching pipeline a plus.
  • Experience with keyframe animation and motion capture data, animation principles and body mechanics.
  • Basic knowledge of Coding and/or Scripting. (C++, C#, Python), to be able to read and update game code and scripts.
  • Passion for making games.

Lucky Logic is an equal opportunity employer. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status. Please note, only qualified candidates selected for an interview will be contacted.

We encourage all interested applicants to apply. We value passion and work ethic over years of experience or knowledge of casino games. If you are interested in working on the cutting edge of technology, we want to work with you.

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