Tactile Simulation Research Engineer — Special Projects

Apple Inc.

Santa Clara (CA)

On-site

USD 185,000 - 325,000

Full time

13 days ago

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Benefits offered by this job

Comprehensive medical and dental cover
Employee stock programs
Relocation assistance

Job summary

Apple Inc. in Santa Clara, California, is seeking a Tactile Simulation Research Engineer for Special Projects in Robotics.

You will develop and maintain novel simulation architectures for tactile and robotic systems, integrating software and hardware to advance perception and control. The role requires 6+ years in dynamic physically-accurate simulations, strong Python and C++, and experience with MuJoCo/IsaacLab/Drake.

Qualifications

  • 6+ years of experience developing dynamic physically-accurate simulations.
  • Strong foundation in classical mechanics and contact dynamics.
  • Strong proficiency in Python and C++ with multi-language systems.
  • Strong proficiency in numerical methods and physics simulation software.
  • Bachelor’s degree in Engineering, Robotics, Computer Science, or related field.
  • Ability to work effectively in multidisciplinary teams.

Responsibilities

  • Develop and maintain novel simulation architectures for tactile and robotic systems.
  • Optimize fidelity and performance of simulations with complex dynamics.
  • Calibrate and validate simulation models against empirical or experimental data.
  • Identify and resolve numerical stability issues.
  • Collaborate across disciplines leveraging expertise and advance impact across stakeholders.
  • Document research findings and methodologies for internal knowledge sharing and publications.

Skills

Python
C++
Numerical methods
Physics simulation
Multidisciplinary teamwork

Education

Bachelor’s degree in Engineering/Robotics/CS
Advanced degree in Robotics or related field

Tools

MuJoCo
IssacLab
Drake

Job description

Apple Inc. in Santa Clara, California, is seeking a Tactile Simulation Research Engineer for Special Projects in Robotics.

You will develop and maintain novel simulation architectures for tactile and robotic systems, integrating software and hardware to advance perception and control. The role requires 6+ years in dynamic physically-accurate simulations, strong Python and C++, and experience with MuJoCo/IsaacLab/Drake.

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