Systems Engineer (GPU Virtualisation) - Systems Integrator

Hamilton Barnes Associates Limited

San Francisco (CA)

On-site

USD 170,000 - 300,000

Full time

6 days ago
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Benefits offered by this job

Base salary $170K–$250K
Early-stage equity
On-site in San Francisco

Job summary

Hamilton Barnes Associates Limited is seeking an engineer to work directly with the CTO on GPU virtualization challenges in an early-stage infrastructure company. You will contribute to a production platform, collaborating with product teams to drive growth without legacy constraints.

You will own production systems from day one, tackling low-level networking, GPU drivers, and distributed systems, with opportunities to impact cloud customers and overall performance.

Qualifications

  • Top CS programme graduate with 3.7+ GPA and strong production experience.
  • Proven track record in low-level systems, production debugging, and performance tuning.
  • No visa sponsorship available for this role.

Responsibilities

  • Develop core GPU virtualisation software and improve efficiency for cloud customers.
  • Optimize performance at the lowest levels of the stack with significant impact.
  • Own production systems from day one and debug complex issues in networking and GPU drivers.
  • Research oversubscription, checkpointing, and distributed GPU cluster management.
  • Collaborate directly with the CTO on cutting-edge system challenges.

Skills

C++
Rust
Low-level systems
Production debugging
Networking

Education

CS degree with 3.7+ GPA

Tools

GPU drivers
Virtualisation

Job description

Keen to join a company that champions growth and development?

Join an early-stage infrastructure company operating in the AI space, backed by a leading accelerator and having raised $17.5M. The organisation has achieved over $500K in revenue within six months and is scaling rapidly with a small, high-performing team.

This company is looking for an engineer to work directly with the CTO on complex GPU virtualisation challenges. The role offers hands-on involvement with a production platform, providing the opportunity to work closely with the product and contribute to its continued growth without legacy system constraints.

Responsibilities:
  • You will be working on the core GPU virtualisation software, making GPUs significantly more efficient for cloud customers
  • You will be doing performance optimisation work at the lowest levels of the stack, where the gains are hardest to find and most impactful to the business
  • You will be owning production systems from day one and debugging complex issues across low-level networking, GPU drivers, and distributed systems
  • You will be researching and implementing approaches to oversubscription, checkpointing, and distributed GPU cluster management
  • You will be working directly with the CTO on cutting-edge systems problems that most engineering teams never encounter
Skills / Must Have:
  • Top 0.1% C++ ability, elite Rust considered for the right candidate
  • Strong low-level systems background in production, not just academic or side-project work
  • Top CS programme graduate with a 3.7+ GPA
  • Experience with performance optimisation, low-level networking, or systems debugging under real production conditions
  • No visa sponsorship available
Desirable Skills:
  • Background from a trading firm or high-performance systems environment, Citadel, Jane Street, HRT, or equivalent
  • Experience with GPU drivers, virtualisation, or distributed systems at the hardware-software boundary
Benefits:
  • Base salary $170K to $250K, flexible to $300K for exceptional candidates
  • Meaningful early-stage equity
  • On-site in San Francisco
Salary:
  • $170,000 to $250,000 base, flexible upward for the right person
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