System Software Engineering, GPU - 2027

Nvidia

United States

Remote

USD 35,000 - 55,000

Full time

4 days ago
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Job summary

NVIDIA is seeking a highly motivated, creative engineer with system software experience to join the GPU Software team. You will profile game engines and GPUs, work on pre- and post-silicon performance tuning, and contribute to GPU software initiatives.

Candidates should be pursuing BS/MS/PhD in engineering or CS with strong C/C++/Python/Perl skills and familiarity with virtualization (KVM) and large-scale profiling. Experience with Docker is a plus.

Qualifications

  • Pursuing BS, MS, or PhD in an engineering or CS discipline.
  • Excellent C programming, C++, Perl/Python, and graphics rendering APIs (DX11/12).
  • Familiarity with computer system architecture, microprocessors, and memory systems.
  • Experience with game engines and large-scale code profiling.

Responsibilities

  • Profile game engines (e.g., UE5) to improve GPU performance.
  • Work on GPU pre- and post-silicon performance profiling and tuning.
  • Contribute to GPU software initiatives within the GPU Software team.

Skills

C programming
C++
Python
Perl
DX11/12
System architecture
Docker
KVM
Code profiling
Game engines

Education

BS/MS/PhD in engineering or CS

Tools

Docker
KVM

Job description

Описание

NVIDIA is searching for a highly motivated, creative engineer with experience in system software to join the GPU Software team. As someone who is hardworking and passionate about their work, you will contribute towards aspects of game engine profiling and GPU SW. NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most brilliant and talented people on the planet working for us.

Задачи
  • Profile game engines, such as UE5, take advantage of these frameworks to improve game performance for cloud-based GPUs.
  • Work on GPU Pre Silicon and Post Silicon performance profiling and tuning.
  • What we need to see: Pursuing BS, MS, or PhD university degree in an engineering or computer science related discipline.
  • Demonstrate a hand on technical background; excellent C programming, C++, Perl/Python, and Graphics Rendering API, such as DX11/12.
  • You are an asset if you have familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc).
  • Experience with complex system-level debugging is invaluable.
Требования
  • Understanding of Game Engines.
  • Experience working within virtualized environment, such as KVM.
  • Experience working with virtual machines and docker.
  • Familiarity with large scale code profiling.

NVIDIA is leading the way in groundbreaking developments in Artificial Intelligence, High-Performance Computing and Visualization. The GPU, our invention, serves as the visual cortex of modern computers and is at the heart of our products and services. Our work opens new universes to explore, enables amazing creativity and discovery, and powers what were once science fiction inventions from artificial intelligence to autonomous cars. NVIDIA is looking for great people like you to help us accelerate the next wave of artificial intelligence.

For Poland: the annual range for our interns is 117,750 PLN - 204,100 PLN. (pro-rated for the duration of the internship).

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