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Apple seeks a performance-focused engineer to analyze workloads on Apple Silicon, identify bottlenecks, and recommend optimizations. You will work with hardware and software teams to improve performance across the platform, leveraging expertise in GPU programming and profiling tools.
You will collaborate with engineers to address challenges, contribute to prototype systems, and help drive next-generation silicon features and software integration.
At Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system. You’ll collaborate with engineers across Apple to design how all of our technologies work in unison, drive development of our renowned system-on-a-chip architecture and develop forward-looking prototype systems and software.
Our team is driving performance enhancements in application and system software and developing novel algorithms to deliver integrated, highly optimized solutions based on Apple Silicon. In this role, you will analyze existing and new workloads to identify performance bottlenecks in the hardware and/or software. Working with your colleagues, you will address performance limitations and provide recommendations for Apple hardware and software improvements. In addition to working directly with developers, you will identify patterns of performance challenges on Apple silicon, emerging new usage models, and provide feedback to the silicon and software teams for potential improvements.