Staff Software Engineer – Desktop Client Platform

United States Digital Space LLC

Los Angeles (CA)

On-site

USD 193,000 - 269,000

Full time

14 days+

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Benefits offered by this job

Open PTO
Medical insurance
Dental insurance
Life insurance
401K with company match

Job summary

Riot Games in Los Angeles is seeking a Staff Software Engineer for the Riot Client to drive desktop features using web technologies (React, Node.js) and C++ integrations. You will mentor engineers, shape architecture, and collaborate with product, QA, design, and data teams to deliver high-quality player experiences.

You will lead without authority, focus on cross-team goals, and help advance the client’s capabilities across distribution, content, social features, and developer productivity.

Qualifications

  • Strong proficiency with web technologies and experience integrating and contributing to C++ components.
  • Experience driving design and leading development of large-scale projects (6+ months scope).
  • Excellent collaboration and communication across disciplines and teams.

Responsibilities

  • Drive development of desktop features primarily using web technologies (React, Node.js) with C++ integration.
  • Provide technical leadership to deliver high-quality, scalable solutions.
  • Contribute to architecture decisions balancing long-term sustainability with delivery needs.
  • Navigate dependency landscape and guide improvements.
  • Collaborate with product, QA, design, and data teams to deliver great experiences.
  • Mentor engineers on technical and interpersonal skills.

Skills

Web technologies
C++ integration

Education

Bachelor's degree
Master’s degree

Tools

Electron

Job description

Riot Games in Los Angeles is seeking a Staff Software Engineer for the Riot Client to drive desktop features using web technologies (React, Node.js) and C++ integrations. You will mentor engineers, shape architecture, and collaborate with product, QA, design, and data teams to deliver high-quality player experiences.

You will lead without authority, focus on cross-team goals, and help advance the client’s capabilities across distribution, content, social features, and developer productivity.

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