Staff Investment Engineer

teamLFG

Bellevue (WA)

Hybrid

USD 190,000 - 285,000

Full time

14 days+

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Benefits offered by this job

Competitive base pay range
Medical, dental, and vision coverage
Matching 401(k) plan
Paid time off and wellness program
Employee discounts on Sony products
Potential eligibility for a bonus package

Job summary

teamLFG in Bellevue, WA, is seeking a Staff Investment Engineer to architect and implement player progression systems for an Unannounced Project. You'll work closely with a dedicated team to create gameplay experiences that engage players.

The ideal candidate should have strong C++ skills, experience in networked game systems, and knowledge of Unreal Engine. The role offers competitive pay, medical coverage, remote flexibility, and employee discounts on Sony products.

Qualifications

  • Ability to write, debug, and maintain code in C++.
  • Experience designing and building networked game systems related to long-term player pursuits.
  • Ability to communicate with customers of different technical and non-technical backgrounds.
  • Experience with development using the Unreal Engine.

Responsibilities

  • Architect and maintain production-quality player investment systems, workflows, and tools in C++ on Unreal 5.
  • Provide technical guidance to teammates on using and interfacing with such systems.
  • Collaborate daily with a cross-discipline team to build new gameplay experiences.

Skills

C++ programming
Networked game systems design
Communication with diverse customers
Unreal Engine development

Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Can you look beyond a slick interface of progressions and item rewards and imagine the accumulators, loot tables, and account storage that drives it all?

As a Staff Investment Engineer, you will architect and implement the player progression systems of an Unannounced Project from pre‑production to production and beyond, giving designers the ability to engage and delight players across thousands of hours of gameplay. Most importantly, you will work with a fun, dedicated, cross‑discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission‑focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

Responsibilities
  • Architect and maintain production‑quality player investment systems, workflows, and tools in C++ on Unreal 5 with minimal oversight.
  • Provide technical guidance to teammates on using and interfacing with such systems, including advising on constraints and best practices.
  • Collaborate daily with a cross‑discipline team to build new gameplay experiences.
Required Skills
  • Ability to write, debug, and maintain code in C++.
  • Experience designing and building networked game systems related to long‑term player pursuits.
  • Ability to communicate with customers of different technical and non‑technical backgrounds to help them navigate technology and achieve their goals.
  • Experience with development using the Unreal Engine.
Nice‑to‑have Skills
  • Experience working on a live service game.
  • Experience with development on a variety of platforms (PC, console).
  • Experience mentoring or managing engineers.
Benefits
  • Competitive base pay range: $190,000 – $285,000 USD (varies by location).
  • Medical, dental, and vision coverage.
  • Matching 401(k) plan.
  • Paid time off and wellness program.
  • Employee discounts on Sony products.
  • Potential eligibility for a bonus package.
  • Remote flexibility with cross‑discipline collaboration.
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