Staff Engineer, Serverless GPU Sandbox & Live Migration

SF Tensor

San Francisco (CA)

On-site

USD 275,000 - 315,000

Full time

14 days+
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Benefits offered by this job

Relocation assistance
Equity
Competitive compensation

Job summary

SF Tensor in San Francisco is hiring for a Member of Technical Staff for Sandbox Infrastructure to build a serverless GPU container service across multiple vendors. You will extend sandboxes, ensure isolation and measurement fidelity, and enable live migration with socket preservation.

This is a high-performance compute role requiring deep systems expertise. You’ll work with Go, C/C++ or Rust, tackle preemption, and scale sandboxes across GPUs and nodes while collaborating with compiler and

Qualifications

  • Strong low-level systems engineering background.
  • Experience with GPU drivers, runtimes or scheduling.
  • Familiarity with containers, namespaces, cgroups and hypervisors.
  • Proficiency in Go, C/C++ or Rust.

Responsibilities

  • Extend sandboxing stack to new vendors and accelerators.
  • Build and maintain GPU virtualization below the runtime.
  • Support spot capacity with preemption-aware scheduling and rescheduling.
  • Enable multi-GPU and multi-node sandboxes with NVLink, InfiniBand paths.
  • Own live migration end-to-end with socket-preserving migration.
  • Ensure measurement and profiling fidelity and isolation.
  • Collaborate with compiler, post-training and kernel teams.

Skills

Linux kernel
Go
C/C++
Rust
Distributed systems
GPU systems

Job description

SF Tensor in San Francisco is hiring for a Member of Technical Staff for Sandbox Infrastructure to build a serverless GPU container service across multiple vendors. You will extend sandboxes, ensure isolation and measurement fidelity, and enable live migration with socket preservation.

This is a high-performance compute role requiring deep systems expertise. You’ll work with Go, C/C++ or Rust, tackle preemption, and scale sandboxes across GPUs and nodes while collaborating with compiler and

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