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Glocomms is seeking a highly technical Staff C++ Engineer to develop performance-critical infrastructure and software for large-scale GPU environments. You will own production systems, optimize low-level code, and influence the technical direction of the platform.
The role demands deep knowledge of C++, CUDA, OS internals, and networking, with hands-on debugging, profiling, and performance tuning in fast-paced settings.
Seeking a highly technical Staff C++ Engineer to develop performance-critical infrastructure and software focused on maximizing compute efficiency, networking throughput, and resource utilization in large-scale GPU environments. This role combines low-level systems programming, optimization, debugging, and research, with direct ownership of production systems and significant influence on future technical direction.