Una candidatura completa in un minuto
Curriculum e lettera di presentazione personalizzati, pronti da inviare.
Valve Corporation in Washington DC is seeking a Sound Designer to contribute to high-impact audio for interactive experiences. The role involves crafting industry-leading sound assets and collaborating with artists, writers, and engineers to integrate audio into gameplay.
Portfolios should showcase in-game examples and clearly outline the designer's contributions to the project, with emphasis on unique creative voice and technical breadth.
We are always looking for outliers in the craft of sound design that demonstrate a broad range of skills:
At Valve we look beyond hiring for a set position, but instead, we seek exceptional people with broad skill sets who also exhibit deep expertise in their chosen craft. The sound designers at Valve work with a world-class group of artists working with writers, software engineers, and designers who are continually creating and releasing compelling entertainment experiences to players around the world.
When submitting your portfolio, include in-game examples of your audio design and implementation. Please outline the contributions you made to the project and which parts of the reel highlight the value you added to the piece.
Sorry, we do not accept student reels.