Software Engineering/Development: 3D Graphics Software Engineer Parsippany, NJ, United States

Imagingexcellence

Parsippany-Troy Hills (NJ)

On-site

USD 125,000 - 200,000

Full time

14 days+
Application generator

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Job summary

Canfield Imaging Systems in Parsippany-Troy Hills, NJ, seeks a Software Engineer to design, develop, and maintain real-time 3D applications using modern C++ and OpenGL, focusing on rendering pipelines and 3D geometry.

The role involves integrating graphics modules with data processing and UI, optimizing CPU/GPU performance across platforms, and ensuring clean, portable code; a BS in CS or related field and 1+ year C++ experience are preferred.

Qualifications

  • Bachelor’s degree or equivalent experience in computer science or related field.
  • At least 1 year of C++ high-performance application development experience.
  • Experience with OpenGL or OpenGL ES and GLSL shader programming.
  • Solid understanding of 3D graphics, linear algebra, and camera geometry.
  • Cross-platform development on Windows, Linux, or macOS.
  • Familiarity with build tools such as Git and CMake (or Make).
  • Exposure to Vulkan, Metal, or DirectX is a plus.
  • Experience integrating 3D visualization with image processing, ML, medical imaging, or CI/CD pipelines.
  • Understanding of scientific visualization, simulation software, or game engine architecture.
  • Experience with GPU profiling and debugging tools (RenderDoc, Nsight, glDebugMessageCallback).

Responsibilities

  • Design, develop, and maintain real-time 3D applications using modern C++ and OpenGL.
  • Implement and optimize rendering pipelines, 3D geometry handling, and custom shader effects.
  • Develop features for 3D interaction, visualization, and simulation from large image datasets.
  • Integrate graphics modules with backend data-processing and UI frameworks.
  • Debug, profile, and optimize CPU/GPU performance across platforms.
  • Write clean, maintainable, well-documented, and portable code.

Skills

C++ high-performance
OpenGL
GLSL shader
Cross-platform
GPU profiling tools
Debugging/optimization
Vulkan/Metal/DirectX (plus)

Education

Bachelor's degree in Computer Science or related

Tools

Git
CMake
Make

Job description

Software Engineering/Development: 3D Graphics Software Engineer

The ideal 3D Graphics Software Engineer candidate is a skilled C++ with experience in real-time 3D rendering using the OpenGL with a good understanding of the software lifecycle, the ability to work in a fast-paced environment with shifting priorities and enjoys problem solving.

Job Description:

  • Design, develop, and maintain real-time 3D applications using modern C++ and OpenGL
  • Implement and optimize rendering pipelines, 3D geometry handling, and custom shader effects
  • Develop features for 3D interaction, visualization, and simulation based on large image datasets
  • Integrate graphics modules with backend data-processing and UI frameworks
  • Debug, profile, and optimize CPU/GPU performance across multiple platforms
  • Write clean, maintainable, well-documented, and portable code

Core Requirements:

  • Bachelor’s degree, computer science or related field preferred or an equivalent combination of experience and education
  • At least 1 year of established experience in C++ with focus on high-performance application development
  • Demonstrated experience with OpenGL or OpenGL ES, including GLSL shader programming
  • Solid understanding of 3D computer graphics, linear algebra, and camera geometry
  • Knowledgeable of cross-platform development (Windows, Linux, or macOS)
  • Familiarity with C++ build tools such as git and make or CMake
  • Exposure to Vulkan, Metal, or DirectX graphics APIs is a plus
  • Experience integrating 3D visualization with image processing pipelines or machine learning models, medical imaging or regulated software environments, or CI/CD pipelines for mobile (e.g. Jenkins, GitHub Actions)
  • Understanding of scientific visualization, simulation software, or game engine architecture
  • Experience with modern GPU profiling and debugging tools (e.g., RenderDoc, Nsight, glDebugMessageCallback)

Canfield Imaging Systems is the world-leading developer of specialized photographic systems for medical practices, institutions, research organizations, and pharmaceutical suppliers. Canfield offers comprehensive benefits to its eligible full-time employees. These include paid days off, medical, dental, and vision insurance, may be eligible for a discretionary bonus, and a 401(k) plan with employer match (currently set at 50%). The anticipated salary range for the position is $125,000.00-$200,000.00 annually. This is dependent upon consideration of multiple factors when determining a base salary such as a candidate’s experience, education, and current market conditions. If the role is eligible for full benefits, it will be discussed with you during the interview process. Canfield Imaging Systems is a division of Canfield Scientific, Inc., the largest provider of photographic documentation resources and services for pharmaceutical research.

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