Software Engineer: Linux Driver and Kernel Developer

Apple Inc.

Austin (TX)

Vor Ort

USD 150.000 - 190.000

Vollzeit

14 Tage+

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Zusammenfassung

Apple Inc. is seeking a Software Engineer to develop Linux device drivers and kernel-level software for complex SoCs. You will bring up software on pre- and post-silicon platforms and collaborate with design teams to understand IP blocks.

You should have embedded Linux kernel experience, proficiency in C, and familiarity with ARM architectures and graphics stacks. Responsibilities include debugging hardware/software issues and validating subsystems.

Qualifikationen

  • Bachelor's degree in Electrical Engineering, Mechanical Engineering, Computer Science, or a related field.
  • Experience in embedded Linux kernel development.
  • Experience in C programming.
  • Experience with ARM architecture.
  • Familiarity with the Linux graphics stack (Mesa, Vulkan/OpenGL, GPU compute).
  • Experience validating GPUs with graphics and compute workloads, stress tests, or conformance suites (e.g., Vulkan CTS, igt-gpu-tools).
  • Knowledge of Linux kernel internals (process scheduler, memory management, concurrency/synchronization, memory allocation, and file systems) and networking or storage subsystem architecture.
  • Device driver development across USB, networking, graphics, video, storage, and power management.
  • Experience exercising and validating systems from user space, including knowledge of user space APIs.
  • Experience porting and/or maintaining a Linux distribution for a platform.

Aufgaben

  • Work closely with designers and architects to understand functional IP blocks and their use cases.
  • Implement BSP and perform software bring-up on pre- and post-silicon platforms.
  • Develop Linux device drivers and user-land tests for exercising and validating the various subsystems in complex SoCs.
  • Debug and root-cause a variety of hardware and software issues.

Kenntnisse

Embedded Linux kernel development
C programming
ARM architecture
Linux kernel internals
Device driver development
User-space validation
Linux distribution porting/maintenance

Ausbildung

Bachelor's degree in Electrical Engineering, Mechanical Engineering, Computer Science, or a related field

Tools

Mesa
Vulkan/OpenGL
igt-gpu-tools

Jobbeschreibung

Software Engineer: Linux Driver and Kernel Developer

Imagine what you could do here. At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, smart people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple hardware products. The same passion for innovation that goes into our products also applies to our practices, strengthening our commitment to leave the world better than we found it. Join us to help deliver the next groundbreaking Apple product. Are you passionate about changing the world? We have a critical impact on getting high-quality, functional products to millions of customers quickly, and we are hiring at all levels - from junior to senior roles. As part of the Silicon Validation team, you will develop Linux device drivers and user-land tests for exercising and validating the various subsystems in complex SoCs.

Description

Work closely with designers and architects to understand functional IP blocks and their use casesImplement BSP and perform software bring-up on pre- and post-silicon platformsDevelop Linux device drivers and user-land tests for exercising and validating the various subsystems in complex SoCsDebug and root-cause a variety of hardware and software issues

Minimum Qualifications
  • Bachelor's degree in Electrical Engineering, Mechanical Engineering, Computer Science, or a related field
Preferred Qualifications
  • Experience in embedded Linux kernel development
  • Experience in C programming
  • Experience with ARM architecture
  • Familiarity with the Linux graphics stack (Mesa, Vulkan/OpenGL, GPU compute)
  • Experience validating GPUs with graphics and compute workloads, stress tests, or conformance suites (e.g., Vulkan CTS, igt-gpu-tools)
  • Knowledge of Linux kernel internals (process scheduler, memory management, concurrency/synchronization, memory allocation, and file systems) and networking or storage subsystem architecture
  • Device driver development and support across one or more of the following: USB, networking, graphics, video, storage, and power management
  • Experience exercising and validating systems from user space, including knowledge of user space APIs
  • Experience porting and/or maintaining a Linux distribution for a platform

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant

At Apple, we believe accessibility is a fundamental human right. You will find that idea reflected in everything here - in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.

Learn about accessibility in Apple's workplace

Learn about reasonable accommodations for job applicants

Apple accepts applications to this posting on an ongoing basis.

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