Software Engineer - iOS Engineer - SpringBoard Multitasking - System Experience

Apple Inc.

Cupertino (CA)

On-site

USD 150,400 - 277,600

Full time

14 days+

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Job summary

Apple Inc. in Cupertino, California, is seeking a software professional to help craft fluid user interfaces and robust architectures for a connected, world‑scale OS. You will collaborate with hardware and software teams to ship features that power billions of devices.

The role emphasizes clean, testable code, cross‑functional teamwork, and the ability to analyze complex problems while delivering high‑quality UI experiences across Apple platforms.

Qualifications

  • Experience collaborating across hardware and software teams.
  • Ability to analyze complex problems and propose solutions.
  • A track record of writing clean, testable code.
  • Passion for creating compelling user interfaces.

Responsibilities

  • Collaborate with hardware and software teams to design and implement software architectures for embedded OS.
  • Develop fluid, useful, and well-crafted user interfaces powering billions of devices.
  • Contribute to the App windowing experience and platform features through robust coding practices.

Skills

Collaborative teamwork
Problem analysis
Clean, testable code
UI development experience

Job description

Cupertino, California, United States Software and Services

Description

This team believes that software can be used to create beauty and echo a sense of purpose in our lives. We craft fluid, useful, and well‑crafted user interfaces. We collaborate with hardware and software teams to design and implement the necessary software architectures to ship them to billions worldwide. We observe patterns in our designs, build upon them in new environments, and push forward the App windowing experience through fluid interruptible app launch and transition animations, the App Switcher, external display support via Stage Manager, Dynamic Island, seamless pointer support, lightweight multitasking via Picture in Picture, and more. Our work is built on proven software architectures capable of handling an interactive embedded OS, enabling rapid prototyping and useful abstractions that separate concerns. We also push animation technologies across Apple to empower teams to ship features within the same frame of reference for user‑interactive interfaces.

Minimum Qualifications
  • Dedication to creating compelling and beautiful products
  • Excelled in collaborative, cross‑functional environments
  • Successfully synthesized analysis of complex problems
  • Prolific at writing clean and testable code
Preferred Qualifications
  • Deep software and memory performance analysis
  • Inter‑process communication mechanisms
Compensation and Benefits

Base pay ranges from $150,400 to $277,600. Compensation depends on skills, qualifications, experience, and location. Apple employees may become shareholders via discretionary stock programs, participate in an Employee Stock Purchase Plan, and receive benefits such as comprehensive medical and dental coverage, retirement benefits, discounted products and free services, and tuition reimbursement for career‑related education. The role may also qualify for discretionary bonuses, commissions, and relocation assistance. For details, see Apple Benefits.

Apple is an equal‑opportunity employer committed to inclusion and diversity. All applicants are considered without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, or other protected characteristics.

Apple believes accessibility is a fundamental human right. Learn about accessibility in Apple’s workplace and reasonable accommodations for applicants.

Apple accepts applications to this posting on an ongoing basis.

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