Software Engineer Intern - Native SDK & Mobile Platforms

Niantic Spatial

San Francisco (CA)

On-site

USD 66,000 - 96,000

Part time

14 days+

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Benefits offered by this job

Housing assistance
Relocation support

Job summary

Niantic Spatial is offering an internship at our San Francisco office, blending systems engineering, mobile development, and applied research. You’ll contribute to spatial computing, localization, and computer vision across native Swift/Kotlin and C++ runtimes, building production-quality SDKs and apps for developers and end users.

You’ll work with platform, research, and application engineers, potentially focusing deeper on the platform or application layers.

Qualifications

  • Pursuing BS or MS in Computer Science or related field.
  • Experience building software in C++, Swift, Kotlin or similar.
  • Strong interest in native mobile development, SDKs, APIs, and platform behavior.
  • Able to investigate unfamiliar systems and debug across platform boundaries.
  • Strong testing, code quality, and API ergonomics instincts.
  • Comfort using AI-assisted development tools across iOS, Android, and shared C++ code.
  • Available for 4 days per week in our San Francisco office.

Responsibilities

  • Build features in Swift, Kotlin, and C++ for mobile experiences and SDKs.
  • Turn research prototypes in spatial computing into production-quality features.
  • Develop native iOS and Android experiences leveraging platform capabilities.
  • Use AI-assisted workflows to maintain cross-platform quality without compromising native UX.
  • Debug across the full stack from C++ runtime to UI and sensors.
  • Write automated tests and improve build/release tooling; validate through on-device testing.
  • Collaborate with research, platform, design, and application engineers to shape stable APIs.

Skills

C++
Swift
Kotlin
Native mobile development
API design
Cross-platform debugging
AI-assisted development tools

Education

BS or MS in Computer Science or related field

Tools

Xcode
Android Studio
CMake
Bazel
Android NDK

Job description

About Niantic Spatial

AI has learned from almost everything online, but it still struggles with the physical world, where 99.5% of economic activity happens. It doesn’t know where things are, how spaces fit together, or what changes over time.

That’s one of the biggest unsolved problems in AI, and it’s the one we’re solving at Niantic Spatial. We build spatial AI models and services so people and machines can reason, learn and act safely in the physical world. We turn camera imagery, video, sensor data and archives into accurate, AI-readable representations of real places that robots can train in and machines can use to know exactly where they are.

In physical AI, mistakes have real consequences. That’s why we build AI grounded in measured reality, not guesswork, so the people and machines relying on it can trust it to get things right.

Our team built some of the world’s most widely used maps. Now we’re building something bigger: a living, measured record of the real world that machines can query, learn from and use to understand how places change over time. If you want to help AI understand the world we actually live in, come build with us.

About the Role

This internship sits at the intersection of systems engineering, mobile application development, and applied research. You'll work directly with platform, research, and application engineers to turn new capabilities in spatial computing, localization, and computer vision into polished experiences for developers and end users — from shared C++ runtime code and native Swift/Kotlin SDKs to production-quality iOS and Android applications.

Depending on your interests and the projects underway, you may work deeper in the platform stack, closer to the application layer, or across both. You'll also use AI-assisted workflows to move quickly across platforms while maintaining high standards for native quality and user experience.

What You'll Do
  • Native & Cross-Platform Development — Build features in Swift, Kotlin, and C++, ranging from user-facing mobile experiences to the runtime and SDK capabilities that power them.
  • Research-to-Product Engineering — Help turn research prototypes in spatial computing, localization, and computer vision into production-quality SDK features and intuitive mobile application experiences.
  • Mobile Application Development — Build and refine native iOS and Android experiences that exercise new platform capabilities, solve real user problems, and help define how our technology should work in practice.
  • AI-Assisted Engineering — Use AI-assisted development workflows to implement, adapt, and maintain functionality across multiple native platforms without sacrificing platform-specific quality.
  • Cross-Boundary Debugging — Debug problems across the full stack, from shared C++ runtime behavior and native bindings through application logic, UI, device sensors, and real-world usage.
  • Quality, Performance & Tooling — Write automated tests, improve build and release tooling, investigate performance, and validate new capabilities through on-device testing and sensor playback.
  • Product & API Collaboration — Work with research, platform, design, and application engineers to shape APIs and user experiences that are stable, ergonomic, and useful across a growing range of devices and use cases.
What You'll Bring
  • Currently pursuing a BS or MS in Computer Science, Software Engineering, or a related technical field.
  • Demonstrated experience building software in C++, Swift, Kotlin, or another native or systems language through coursework, personal projects, research, or prior internships.
  • Strong interest in native mobile development, SDKs, libraries, and developer-facing platforms with an appreciation for performance, API design, and platform-specific behavior.
  • Ability to independently investigate unfamiliar systems, debug across platform boundaries, and turn ambiguous technical problems into working, maintainable solutions.
  • Strong engineering instincts around testing, code quality, API ergonomics, and maintainability with the judgment to balance shared abstractions against platform-native conventions.
  • Comfort using AI-assisted development tools to increase engineering velocity across iOS, Android, and shared C++ code.
  • Available for 4 days per week in our San Francisco office for the full 12-week internship.
Nice to Have
  • Hands-on experience with iOS (Xcode, Instruments) or Android (Android Studio, Android NDK) development environments.
  • Familiarity with spatial computing, augmented reality, computer vision, or localization (SLAM, VPS).
  • Experience with cross-platform build systems such as CMake or Bazel.
  • Prior exposure to SDK or library development, open-source contributions, or developer-facing APIs.
Compensation & Benefits

The expected hourly rate for this internship is $48 – $70/hour, based on assessed skills, experience, and relevant coursework. Housing assistance and relocation support available for candidates outside the Bay Area — details provided during the offer process.

Location & Work Model

This internship is based in our San Francisco, CA office. We work in a high-collaboration environment and ask interns to be on-site a minimum of 4 days per week. To make that easy, we provide lunch every day and snacks are always stocked.

Inclusive Application

We know the strongest candidates don't always tick every box. If you're excited about this role and believe you could do it well, we encourage you to apply even if your experience doesn't match every qualification listed — you may be exactly who we're looking for.

Equal Opportunity

Niantic Spatial is an equal opportunity employer. Individuals seeking employment at Niantic Spatial are considered without regard to race, color, ancestry, national origin, religion, creed, age, gender (including pregnancy, childbirth, breastfeeding or related medical conditions), marital status, physical or mental disability, medical condition, genetic information, military or veteran status, gender identity, gender expression, sexual orientation, or any other protected category under applicable laws. Niantic Spatial will also consider qualified applicants with criminal histories in accordance with applicable laws. Please contact your recruiter if you want to request an accommodation for the job application or interview process.

Candidate Privacy

I understand that by submitting my job application, the information I provide as part of that application will be used in accordance with Niantic Spatial's Privacy Notice for Job Applicants and Candidates https://www.nianticspatial.com/applicant-privacy-notice.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Software Engineering Intern (Summer 2027) - Native SDK & Mobile Platforms
Software Engineering Intern (Summer 2027) - Native SDK & Mobile Platforms

Niantic • San Francisco (CA)

On-site
USD 66,000 - 96,000
Engineering Manager, Device Platforms
Engineering Manager, Device Platforms

Niantic Spatial • San Francisco (CA)

On-site
USD 239,000 - 310,000
Equity
401(k)
Medical, dental, and vision
Engineering Manager, Device Platforms
Engineering Manager, Device Platforms

nianticspatial.com • San Francisco (CA)

Hybrid
USD 239,000 - 310,000
Software Engineer, Infrastructure
Software Engineer, Infrastructure

nianticspatial.com • San Francisco (CA)

On-site
USD 171,000 - 230,000
Equity
Bonus
Benefits
Engineering Manager, Device Platforms
Engineering Manager, Device Platforms

Niantic • San Francisco (CA)

Hybrid
USD 239,000 - 310,000
Software Engineer, Infrastructure
Software Engineer, Infrastructure

Niantic Spatial • San Francisco (CA)

On-site
USD 171,000 - 230,000
Software Engineer, Infrastructure
Software Engineer, Infrastructure

Niantic • San Francisco (CA)

On-site
USD 171,000 - 230,000
Equity
Bonus
Benefits package
Senior/Staff Product Engineer, Embodied AI
Senior/Staff Product Engineer, Embodied AI

Niantic • San Francisco (CA)

On-site
USD 207,000 - 265,000
Medical, dental, vision coverage
401(k) plan
In-office in San Francisco (3 days/wk)
Senior/Staff Product Engineer, Embodied AI
Senior/Staff Product Engineer, Embodied AI

Niantic Spatial, Inc. • San Francisco (CA)

Hybrid
USD 207,000 - 265,000
Restaurant d'entreprise
Indemnités de stage/alternance
Staff/Senior Staff Computer Vision Engineer - Map team
Staff/Senior Staff Computer Vision Engineer - Map team

Niantic Spatial, Inc. • California

Hybrid
USD 257,000 - 315,000