Software Engineer, Infrastructure Services (Cloud Network Fault Tolerance)

JobCubby

California, Northern (MO, KY)

Hybrid

USD 150,000 - 210,000

Full time

4 days ago
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Job summary

Apple is seeking an experienced software engineer to join a team focused on building fault‑tolerant, hyper‑scale cloud network systems. You will design and implement sensing, decision, and remediation layers to detect anomalies and automate recovery in real time.

The role emphasizes strong fundamentals in distributed systems, control theory, graph algorithms, and hands‑on experience with production‑grade infrastructure. Early‑career engineers with deep technical depth are welcome.

Qualifications

  • Bachelor’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent practical experience.
  • 4–6+ years of professional software engineering experience designing, building, and operating production‑grade distributed systems and backend infrastructure.
  • Deep foundation in computer science fundamentals, including distributed systems architecture, concurrency models, graph algorithms, and systems design.
  • Strong proficiency in at least one systems‑level or high‑performance language, such as Go, C++, Rust, or Python.
  • Direct experience designing and building fault‑tolerant mechanisms, including automated self‑healing, active remediation, circuit breaking, load shedding, and blast‑radius mitigation for network services.
  • Demonstrated ability to model complex failure domains, handle network partitions and split‑brain scenarios, and reason rigorously about system behavior under extreme load and degradation.
  • Practical experience with chaos engineering, fault injection, simulation‑based testing, and stress testing in production or staging environments.
  • Track record of technical ownership, including authoring design documents, driving code reviews, and leading post‑mortem root cause analyses.

Responsibilities

  • Build fault‑tolerant, self‑healing, scalable network services for massive deployments.
  • Design sensing, decision, and remediation layers to detect and remediate failures with minimal human intervention.
  • Develop automated remediation actions in live production infrastructure without introducing new risk.
  • Collaborate across teams to translate research ideas into production systems that run at enormous scale.

Skills

Go
C++
Rust
Python
Distributed systems
Chaos engineering
Fault-tolerant design
Graph algorithms
Concurrency models

Education

Bachelor’s degree in CS/CE/EE or equivalent practical experience
Master’s or Ph.D. in CS/Distributed Systems/Networking

Tools

eBPF
XDP
OVS

Job description

Do you want to help build some of the largest and most consequential enterprise and customer technology systems in the world? Join Apple’s Information Systems and Technology (IS&T) organization.

IS&T is the engine behind everything Apple does for customers and for the people who build for them. It’s Apple’s central nervous system. Supporting 2.5 billion active Apple devices, processing billions of secure transactions, and keeping the technology that defines modern life running flawlessly, IS&T makes the impossible feel effortless.

Do you love building solutions to handle global complexity and immense scale? Imagine what you could do here.

Infrastructure Services is part of IS&T and the foundation of Apple's global network operations — managing data center equipment and systems to deliver compute, storage, and networking services for teams across Apple, including its internal developer community. From individual facilities to a worldwide network, Infrastructure Services ensures the technology underneath everything works without question.

This is not a traditional network engineering role. This is a software engineering role for builders who love deep technical challenges, have strong fundamentals in distributed systems and fault‑tolerant design, and want to turn cutting‑edge ideas into production systems running at massive scale. We welcome early‑career engineers with exceptional technical depth, if you have the intellectual horsepower and hunger to solve problems that don't have textbook answers yet, we want to talk to you.

Description

You will join a team chartered to make Apple's hyper‑scale cloud network dramatically more fault‑tolerant by building systems that detect and remediate failures automatically, with minimal or no human intervention. This means designing and building the sensing, decision‑making, and remediation layers that allow the network to identify anomalies, localize root cause, and take corrective action in real time.

You’ll work on problems like: how do you detect a degrading network path before it causes an outage? How do you safely automate remediation actions on live production infrastructure without introducing new risk? How do you build a system that learns from past incidents to prevent recurrence? These are open, hard problems, and you will be expected to bring rigorous thinking, creativity, and strong engineering execution to solve them.

This role is ideal for someone who loves taking a deep, formal understanding of distributed systems, control theory, graph algorithms, or fault‑tolerant design patterns and turning it into resilient, real‑world software running in production at enormous scale. You should be comfortable reading research papers and translating relevant ideas into working systems, while also being pragmatic about the constraints of operating in a live, hyper‑scale environment.

If you have exceptional technical depth from your academic background, competitive programming, research experience, or personal projects, and you're hungry to work on problems most companies aren't yet equipped to solve, this team is built for you.

Minimum Qualifications
  • Bachelor’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent practical experience
  • 4 to 6+ years of professional software engineering experience designing, building, and operating production‑grade distributed systems and backend infrastructure
  • Deep foundation in computer science fundamentals, including distributed systems architecture, concurrency models, graph algorithms, and systems design
  • Strong proficiency in at least one systems‑level or high‑performance language, such as Go, C++, Rust, or Python
  • Direct experience designing and building fault‑tolerant mechanisms, including automated self‑healing, active remediation, circuit breaking, load shedding, and blast‑radius mitigation for network services
  • Demonstrated ability to model complex failure domains, handle network partitions and split‑brain scenarios, and reason rigorously about system behavior under extreme load and degradation
  • Practical experience with chaos engineering, fault injection, simulation‑based testing, and stress testing in production or staging environments
  • Track record of technical ownership, including authoring design documents, driving code reviews, and leading post‑mortem root cause analyses
Preferred Qualifications
  • Master’s or Ph.D. in Computer Science, Distributed Systems, Networking, or a related technical discipline
  • Deep domain knowledge in cloud networking architectures, Software-Defined Networking (SDN) control planes, L3/L4 routing protocols, overlay networks, and Linux networking constructs (such as eBPF, XDP, or OVS)
  • Hands‑on experience implementing or tuning distributed consensus algorithms (such as Raft or Paxos) and closed‑loop control systems or reconciliation controllers
  • Experience architecting high‑throughput telemetry pipelines and automated anomaly detection systems for real‑time network health analysis
  • Proven ability to digest academic papers and industry research, translating state‑of‑the‑art resilience concepts into production systems
  • History of notable open‑source contributions, technical publications, or patent filings in distributed networking and systems reliability
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