Software Engineer (Infrastructure)

Uncover

San Francisco, Northern (CA, KY)

Hybrid

USD 180,000 - 250,000

Full time

14 days+

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Benefits offered by this job

Equity
Lunch & snacks
Team dinners
401(k)
Healthcare

Job summary

CompanyThunder Compute is building a cloud infrastructure stack for GPU virtualization, scaling from design to production as part of an ambitious, hands-on team in San Francisco.

You will own the Go-based cloud platform, Kubernetes orchestration, and core services for provisioning, scheduling, billing, and secure access across multiple data centers and cloud providers. This is a high-impact role requiring pragmatic engineering and strong collaboration.

Qualifications

  • Experience building production-grade infrastructure.
  • Strong Go and Kubernetes expertise.
  • Deep understanding of distributed systems.
  • Proficient in Linux networking and storage.
  • Ability to diagnose production failures.
  • Familiarity with Python or TypeScript helpful.

Responsibilities

  • Build control-plane services for provisioning GPU instances.
  • Design GPU allocation and scheduling systems.
  • Improve Kubernetes deployment as a hypervisor for workloads.
  • Develop networking, storage, authentication, and billing infra.
  • Automate deployment of GPU hosts across clouds and data centers.
  • Debug production failures across stacks.
  • Ensure reliability, observability, and incident response.
  • Collaborate with customers to deploy Thunder Compute.

Skills

Go
Kubernetes
Distributed systems
Linux
Networking
Python
TypeScript

Tools

gRPC
LD_PRELOAD
AWS

Job description

CompanyThunder Compute is building the VMware for GPUs. We have raised over $17.5M from Matrix Partners, Y Combinator, and leading angels from Coreweave, Microsoft, Cognition, and Anthropic. Deployed GPU fleets are currently only 5-20% utilized. Leading solutions for underutilization sit at the workload layer and are therefore only able to optimize specific use cases. We believe the ideal cluster optimization solution must be invisible to developers and compatible with all workloads; hence, it must sit at the systems layer. We are a team of systems researchers productionizing cutting-edge GPU virtualization research to build this general-purpose optimization layer. Concretely, our virtualization library abstracts GPUs across TCP networking. We use a userspace shim library, loaded through LD_PRELOAD, to intercept CUDA calls and send them over gRPC to a host server connected to a physical GPU elsewhere in the data center. This enables something like "Ceph for GPUs": GPUs become network resources that can be abstracted, pooled, and dynamically allocated across a cluster to improve utilization without requiring developers to modify their workloads.

Role

Your work will focus on building the cloud infrastructure surrounding our GPU virtualization layer. This includes the Go backbone of our cloud platform, Kubernetes-based orchestration, production reliability, networking, storage, billing infrastructure, and the systems used to deploy and operate GPU capacity at scale. You will take ownership of complex infrastructure from early design through production deployment. Example projects may include:

  • Building control-plane services for provisioning and managing virtual GPU instances
  • Designing reliable systems for GPU allocation, scheduling, and lifecycle management
  • Improving our unconventional Kubernetes deployment, which acts as a form of hypervisor for customer workloads
  • Building infrastructure for networking, storage, authentication, billing, and usage metering
  • Automating the deployment and operation of GPU hosts across cloud providers and customer data centers
  • Debugging failures across customer workloads, Kubernetes, our control plane, the network, and physical GPU infrastructure
  • Designing systems for failure recovery, capacity management, observability, and incident response
  • Improving the security, reliability, and operational simplicity of the platform as it scales
  • Working directly with customers to diagnose problems and deploy Thunder Compute in new environments

You will spend your days bouncing between the weeds of complicated production infrastructure that is live and used by customers. One week, you may be debugging a networking failure across a Kubernetes cluster; the next, you may be redesigning the provisioning system to make deployments faster and more reliable. This work is not easy. It blends the hardest parts of cloud infrastructure, distributed systems, and production engineering. We look for exceptional engineering talent, strong work ethic, and extreme attention to detail. We must move quickly while shipping high-quality, reliable infrastructure.

Core Technical Skills
  • Exceptional Go ability, including concurrency, distributed systems design, API design, and production service development
  • Deep understanding of Kubernetes, containers, Linux, networking, storage, or cloud infrastructure
  • Experience building and operating critical production systems
  • Strong systems debugging and operational ability
  • Ability to reason through unfamiliar systems across multiple layers of the stack
  • Working knowledge of Python; familiarity with TypeScript or Next.js is helpful
Must Haves
  • Strong work ethic and the ability to independently push a project from an experimental prototype through 100% completion under tight deadlines
  • Attention to detail and the ability to deliver production-ready, thoroughly tested code without significant oversight
  • Strong ownership over correctness, reliability, performance, and operational outcomes
  • Ability to debug ambiguous problems without a clear reproduction, existing playbook, or obvious owner
  • Willingness to work directly with customers and investigate difficult production failures
  • Strong communication skills and the ability to coordinate across engineering, customers, and external infrastructure providers
Preferred Experience
  • Experience with Kubernetes internals, container runtimes, cloud networking, distributed storage, infrastructure security, or large-scale control planes
  • Experience building high-stakes production infrastructure at a trading firm such as Citadel Securities or Jane Street; a cloud provider such as AWS, CoreWeave, or Lambda; an AI infrastructure company; or a similarly demanding engineering environment
  • Strong computer science fundamentals demonstrated through academic work, distributed systems research, open-source contributions, or exceptional professional experience
  • Experience designing and operating infrastructure across multiple cloud providers or on-premise environments
  • Experience taking a new infrastructure system from an early prototype into a reliable production platform
Why Join

You will join early enough to meaningfully shape the architecture, engineering standards, and technical direction of the company. You will work directly with the founders on a category-defining systems problem, with a short path between writing code and seeing it run in production. The infrastructure you build will operate a new foundational layer for GPU computing. Unlike at a large company, you will not be restricted to one small component of a much larger system. You will own broad, technically difficult areas of the platform and have the opportunity to grow into senior technical and engineering leadership as the company scales.

Logistics

You will report to co-founder and CTO Brian Model, formerly a Quantitative Developer at Citadel Securities.

This role is full-time and in person, five days per week, at our office in downtown San Francisco.

Relocation support and visa sponsorship are available.

Benefits
  • Competitive salary and meaningful equity
  • Daily lunch, snacks, and coffee
  • Team dinners and events
  • 401(k)
  • Health, dental, and vision insurance
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