Software Engineer - Game Development Software

Front Door Defense

Sunnyvale (CA)

On-site

USD 173,000 - 232,000

Full time

14 days+
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Benefits offered by this job

Health insurance
401k retirement benefits with employer match
Learning and wellness stipends
Paid time off

Job summary

Front Door Defense in Sunnyvale, California is seeking a Software Engineer for Game Development to enhance the Unreal-engine based simulation framework for autonomous vehicles. This role emphasizes real-time 3D development and collaborative decision-making within a dynamic team culture.

The ideal candidate will have a proven background in game engine development, a minimum of three years experience, and familiarity with both Unreal and content workflows. This position offers robust benefits, including health coverage and equity opportunities.

Qualifications

  • 3+ years of experience in developing and maintaining game engines at an AAA game studio.
  • Expert in game engine architecture for scalability and flexibility.
  • Familiar with both Unreal and Content workflows.

Responsibilities

  • Work on a new simulation framework for detailed 3D simulation.
  • Utilize Cesium to create massive scale simulation environments.
  • Integrate engines into simulation workflow for seamless customer experience.

Skills

Game engine development
Realtime development
Unreal Engine
Software optimization

Job description

Software Engineer - Game Development
Develop and optimize the Unreal-engine based simulation framework for autonomous-vehicle environments.

Location: Sunnyvale, California, United States

Compensation: $173,000 - 232,000 USD / year

Job Tags: Software

About The Role

We are looking for a software engineer with a strong background in game engine/realtime development. As a realtime 3D specialist, you will work with Unreal Engine to further develop our simulation capabilities for virtual environments for autonomous vehicles. This role will focus on bridging our core simulation engine with the game engine as well as developing new gameplay type features within Unreal. At Applied, we encourage all engineers to take ownership over technical and product decisions, closely interact with users to collect feedback, and contribute to a thoughtful, dynamic team culture.

Responsibilities
  • Work on a new exciting simulation framework for detailed 3D simulation at massive scale
  • Utilize Cesium to create massive scale simulation environments.
  • Customize plugins in Unreal for content ingestion creation and more
  • Integrate engines into Applied Intuition's simulation workflow for seamless customer experience
  • Deploy engines on various platforms (local or cloud) based on customer needs
  • Optimize our simulations based on performance and accuracy needs
Qualifications
  • Has 3+ years experience in developing and maintaining game engines at an AAA game studio
  • Has a background in deploying and optimizing software on multiple platforms (on-prem/cloud)
  • Is an expert in best practices for game engine architecture for scalability and flexibility
  • Is familiar with both Unreal and Content workflows
Nice to Have
  • Prior experience in shipping Unreal Engine games
  • Prior work in either autonomous vehicles or simulation products
  • Experienced with integrating third party physics libraries
  • Experience with networking and multiplayer use cases
Compensation & Benefits

Compensation at Applied Intuition for eligible roles includes base salary, equity, and benefits. Base salary is a single component of the total compensation package, which may also include equity in the form of options and/or restricted stock units, comprehensive health, dental, vision, life and disability insurance coverage, 401k retirement benefits with employer match, learning and wellness stipends, and paid time off. Note that benefits are subject to change and may vary based on jurisdiction of employment.

Equal Employment Opportunity Statement

Applied Intuition is an equal opportunity employer and federal contractor or subcontractor. Consequently, the parties agree that, as applicable, they will abide by the requirements of 41 CFR 60-1.4(a), 41 CFR 60-300.5(a) and 41 CFR 60-741.5(a) and that these laws are incorporated herein by reference. These regulations prohibit discrimination against qualified individuals based on their status as protected veterans or individuals with disabilities, and prohibit discrimination against all individuals based on their race, color, religion, sex, sexual orientation, gender identity or national origin. These regulations require that covered prime contractors and subcontractors take affirmative action to employ and advance in employment individuals without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status or disability. The parties also agree that, as applicable, they will abide by the requirements of Executive Order 13496 (29 CFR Part 471, Appendix A to Subpart A), relating to the notice of employee rights under federal labor laws.

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