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Apple Vision Pro seeks a Software Development Engineer to advance character animation on our spatial computing platform. You will design and implement real-time animation techniques, collaborating with engineers, artists and designers to deliver delightful experiences on Vision Pro.
You will need strong C++ skills, real-time animation expertise, and familiarity with ARKit/RealityKit, SceneKit. Work in a fast-paced, cross-functional team delivering breakthrough AR/VR tech.
SummaryPosted: Dec 18 2023
Role Number:200529795
Apple is where individual imaginations gather together committing to the values that lead to great work. Every new product we build service we create or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in we can do the best work of our lives. Here you’ll do more than join something — you’ll add something.
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.
The Vision Products Group (VPG) is looking for a Software Development Engineer to help us push the limits of the next generation of interactive experiences on our platform. This team is working with some of Apple’s most advanced technologies including spatial computing augmented reality (AR) machine learning (ML) and computer vision (CV) to create ground-breaking new products. As a member of our creative organization you will have the uniquely rewarding opportunity to craft future products that will delight and inspire millions of people every single day.
Apple makes the newest technologies accessible to build delightful experiences. As part of our team you will have the opportunity to design architect and develop start-of-the-art solutions to make character animation development accessible on our platforms. You are comfortable working in a dynamic creative and fast paced environments. Engineers on our team will work quickly and smartly to determine viability of ideas and technologies.
You will need keen understanding of 3D animation development and an ambition to explore unknown teritories. In this position you will work with our team of engineers artists and designers and work closely with organization across Apple to develop these animation technologies.
BS / MS in Computer Science OR equivalent degree and at least 3 years of experience.
At Apple base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $138900 and $256500 and your base pay will depend on your skills qualifications experience and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage retirement benefits a range of discounted products and free services and for formal education related to advancing your career at Apple reimbursement for certain educational expenses — including tuition. Additionally this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.