Senior UX Designer - Remote (AAA Games UI Pro)

2K

San Francisco (TX)

On-site

USD 110,000 - 140,000

Full time

14 days+
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Job summary

Gearbox Entertainment seeks a Senior UX Designer to ensure intuitive UI systems across our games. You will collaborate with the Lead UX Designer, UI/UX Director, game designers, and the UI team to deliver polished, accessible interfaces.

You will contribute to documentation, prototypes, and cross-project sharing of best practices. With experience shipping AAA titles using Unreal and a strong grasp of player flow, HUD, and control mapping, you will help define global UX standards and mentor

Qualifications

  • At least 7 years of professional experience with games UI/UX.
  • Experience shipping a AAA title, with preference for Unreal tech and FPS.
  • Strong understanding of menu flow, HUD design, and player feedback.
  • Excellent documentation, communication, and organizational skills.
  • Ability to stay focused and self-motivated on project goals.

Responsibilities

  • Review design docs to ensure features align with UI vision.
  • Provide UI design documentation and references to the UI team.
  • Define cohesive UX standards across menus and UI elements.
  • Collaborate with UI, design, and testing to polish the player experience.
  • Help turn UI feedback into actionable tasks from playtests.
  • Suggest improvements to systems and UI leads on confusing points.
  • Prototype quick UI elements and tune UI behavior and controls.
  • Apply accessibility best practices in daily work.

Skills

UI/UX design
Game UI
Unreal Engine
AAA title experience
Accessibility
Documentation
Cross-team collaboration

Tools

UMG

Job description

Gearbox Entertainment seeks a Senior UX Designer to ensure intuitive UI systems across our games. You will collaborate with the Lead UX Designer, UI/UX Director, game designers, and the UI team to deliver polished, accessible interfaces.

You will contribute to documentation, prototypes, and cross-project sharing of best practices. With experience shipping AAA titles using Unreal and a strong grasp of player flow, HUD, and control mapping, you will help define global UX standards and mentor

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