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Senior Tools & Pipeline Technical Artist/Engineer

Mob Entertainment

United States

On-site

USD 99,000 - 208,000

Full time

30+ days ago

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Job summary

Join a leading multimedia studio as a Senior Tools & Pipeline Technical Artist/Engineer, enhancing creative workflows and empowering artists. With a focus on game development, you'll collaborate with various team members and develop tools that will optimize art production. Your expertise will play a crucial role in integrating art assets into games while fostering a positive and innovative work environment. If you're passionate about game development, we'd love to meet you.

Qualifications

  • Proficiency in industry-standard tools (Maya, Substance, Photoshop).
  • Strong background in game development (Unreal Engine).
  • Ability to write scripts for enhancing artist productivity.

Responsibilities

  • Collaborate with artists and engineers to optimize creative workflows.
  • Develop custom tools to streamline art production processes.
  • Mentor team members to foster a culture of learning.

Skills

Python
Blue Print
Collaboration
Technical Support
Art Production

Tools

Maya
Substance
Photoshop
Unreal Engine

Job description

Senior Tools & Pipeline Technical Artist/Engineer

Join to apply for the Senior Tools & Pipeline Technical Artist/Engineer role at Mob Entertainment

Senior Tools & Pipeline Technical Artist/Engineer

Join to apply for the Senior Tools & Pipeline Technical Artist/Engineer role at Mob Entertainment

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Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago.

Our studio is seeking a seasoned Senior Tools & Pipeline Technical Artist/Engineer to join our dynamic team. As a key member, you will play a pivotal role in enhancing our creative workflow, empowering our artists, and ensuring the seamless integration of art assets into our games. Collaborating closely with artists, engineers, and technical artists, you will spearhead the development and optimization of tools within Unreal Engine and various Digital Content Creation (DCC) tools. If you're passionate about pushing the boundaries of game development and thrive in a collaborative environment, we want you on our team.

Responsibilities

  • Collaborate with artists and engineers to refine and optimize our creative workflow and toolset.
  • Provide technical support and develop custom tools to streamline art production processes.
  • Utilize scripting languages like Python and Blueprint to extend the functionality of DCC tools and Unreal Engine.
  • Mentor and share knowledge with team members, fostering a culture of continuous learning and improvement.
  • Actively participate in feedback sessions and contribute to a positive and innovative work environment.

Qualifications

  • Proficiency in industry-standard tools such as Maya, Substance, and Photoshop.
  • Strong background in game development, with experience using Unreal Engine.
  • Demonstrated ability to write scripts and develop tools to enhance artist productivity.
  • Excellent communication skills and a collaborative mindset.
  • Familiarity with asset management and performance optimization techniques.

Bonus Qualifications

  • Extensive experience with C++ and/or C#.
  • Previous experience in shader development and optimization.
  • Experience with designing and implementing procedural systems
  • Experience working with Houdini

Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    Entertainment Providers

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