Senior Software Engineer, Graphics

Unity

Washington

On-site

USD 136,000 - 259,000

Full time

22 hours ago
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Benefits offered by this job

Health insurance
Stock options
Paid time off
Retirement plans
Commuting assistance

Job summary

Unity is seeking a highly skilled graphics engineer to map Unity rendering features onto third-party renderers while preserving visual fidelity and performance. You will develop compact scene-state representations and compression strategies for meshes, textures, and transforms for both local and networked execution.

You will also engineer robust graphical systems that scale with large user-generated libraries, profile end-to-end rendering for high framerates, and minimize overhead across

Qualifications

  • Significant experience with Unity's rendering architecture and at least one other high-end renderer.
  • Strong understanding of shader languages (HLSL/GLSL/Metal) and graphics APIs (DirectX, Vulkan, Metal).
  • Understand the full asset lifecycle—from authoring through import, batching, streaming, and rendering.
  • Prioritize building stable, scalable, maintainable systems over chasing the latest graphics techniques.

Responsibilities

  • Map Unity graphics and rendering features onto third-party renderers while preserving visual consistency and performance.
  • Develop compact scene-state representations and compression strategies for assets across local and networked execution.
  • Engineer robust graphical systems that scale to massive user-generated content libraries.
  • Profile and optimize end-to-end rendering for high framerates and fidelity with minimal overhead and sync stalls.

Skills

Multi-Engine Rendering
Shader & API Depth
Pipeline Mindset
Systems-First Engineering

Tools

Unity
Unreal Engine
Frostbite
DirectX
Vulkan
Metal
HLSL/GLSL

Job description

The opportunity

The team behind Unity’s visionOS support, Play-to-Device, and Record & Playback is growing as we prepare for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments - in-process, cross-process, and over the network.



What You'll Be Doing


  • Map Unity graphics and rendering features onto third-party renderers while preserving visual consistency and performance.

  • Develop compact scene-state representations and compression strategies for meshes, materials, textures, animations, transforms, deltas, and dependency graphs across local and networked execution

  • Engineer robust graphical systems that remain stable and resource-efficient even when scaled to massive user-generated content libraries

  • Profile and optimize end-to-end rendering for high framerates and fidelity while minimizing overhead and sync stalls



What We're Looking For


  • Multi-Engine Fluency: Significant experience with Unity's rendering architecture, and at least one other high-end renderer (Unreal, Frostbite, etc).

  • Shader & API Depth: Strong understanding of shader languages (HLSL/GLSL/Metal) and graphics APIs (DirectX, Vulkan, Metal), and the ability to translate between them.

  • Pipeline Mindset: You understand the full asset lifecycle—from authoring through import, batching, streaming, and rendering—including shader compilation, mesh processing, and texture streaming.

  • Systems-First Engineer: You prioritize building stable, scalable, maintainable systems over chasing the latest graphics techniques.



You might also have


  • Experience writing shader cross-compilers, AST manipulators, or shader graph backends.

  • Background in networked graphics APIs, pixel-based streaming, cloud rendering, or virtualized GPUs.

  • Experience building deterministic record/replay systems for rendering, simulation, networking, testing, or debugging.

  • Familiarity with MCPs, agentic tool frameworks, AI-assisted content pipelines, synthetic data generation, ML-based asset optimization, or automated scene analysis.



Additional information


  • Relocation support is not available for this position

  • Work visa/immigration sponsorship is not available for this position



Base Salary Range: We determine the base salary range for this role based on your primary work location:


Zone A: $135,800 - $203,600 USD gross


Zone B: $153,400 - $230,200 USD gross


Zone C: $172,400 - $258,600 USD gross


This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skill set.



Benefits

At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program



Life at Unity

Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.



Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience.



Please fill out this form to let us know.



Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.



This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.



Your privacy is important to us. Please take a moment to review our Prospect and Applicant Privacy Policies. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

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