Senior Software Engineer, CUTLASS Platform

Nvidia Corporation

Santa Clara (CA)

On-site

USD 152,000 - 241,500

Full time

14 days+

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Job summary

Nvidia Corporation in Santa Clara seeks a talented software engineer to develop core components of the CUTLASS platform, including Tensor Core MMAs and other GPU features. This position requires a strong background in C++ and experience in high-performance computing.

The ideal candidate holds a Master's or PhD and has 3+ years in relevant industries. You’ll collaborate closely with various engineering teams to ensure high-performance outcomes. Salary ranges from $152,000 to $241,500 for Level 3 positions.

Qualifications

  • 3+ years of relevant industry experience.
  • Experience working with high-performance code generation.
  • Deep understanding of computer architecture.

Responsibilities

  • Develop core components of the CUTLASS platform in CUDA C++.
  • Contribute to the MLIR-based backend compiler stack.
  • Collaborate with other teams to assess GPU hardware features.

Skills

C++ programming
Software design
Debugging
Performance evaluation
Parallel computing programming models

Education

Masters or PhD in Computer Science, Computer Engineering, or related field

Job description

NVIDIA's high-performance computing platforms are powering the AI revolution across many applications and industries. Within our software stack, CUTLASS stands out as a popular open-source ecosystem dedicated to high-performance linear algebra and Tensor Core primitives. Since 2017, it has provided the community with C++ and Python abstractions to implement custom matrix multiply (GEMM) and related math and deep learning computations on NVIDIA GPUs.

What you'll be doing:
  • Develop core components of the CUTLASS platform including Tensor Core MMAs, copies, synchronization barriers, schedulers, and other GPU hardware features in CUDA C++ and CUTLASS Python DSL.
  • Contribute to the advancement of the MLIR-based backend compiler stack for the CUTLASS Python DSL by designing dialects and associated compiler passes.
  • Author example kernels utilizing CUTLASS abstractions to showcase the use of novel GPU hardware features that are crucial for achieving high performance.
  • Collaborate with GPU architecture, CUDA, and NVVM/PTX compiler teams to provide feedback on programming models and to assess the performance of future GPU hardware features.
What we need to see:
  • Masters or PhD degree in Computer Science, Computer Engineering, or related field (or equivalent experience).
  • 3+ years of relevant industry experience.
  • Strong proficiency in C++ programming and software design, including debugging, performance evaluation, and testing.
  • Experience working with high-performance code generation and knowledge of compiler transformations and optimizations.
  • A deep understanding of computer architecture and parallel computing programming models.
Ways to stand out from the crowd:
  • Experience writing high-performance kernels at low levels of abstractions like NVVM/ PTX for GPUs or other similar parallel processing architectures.
  • Hands‑on compiler design experience, particularly in MLIR.
  • Understanding of deep learning models, algorithms, and frameworks.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 5, 2026.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal‑opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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