Senior Software Engineer, Compute

Roblox Corporation

San Mateo (CA)

On-site

USD 197,000 - 243,000

Full time

12 days ago

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Job summary

Roblox Corporation in California is seeking a Senior Software Engineer for the Cell Platform team. You will build the Roblox-wide control plane using Kubernetes primitives and support thousands of Roblox engineers across a multi-cluster environment.

You should have 3+ years as a software engineer and a BS in Computer Science, with strong focus on observability, tooling, and shipping reliable code largely in Golang.

Qualifications

  • 3+ years of experience as software engineer.
  • Bachelor's degree in Computer Science or equivalent field.
  • Experience with large-scale distributed systems and Kubernetes.

Responsibilities

  • Build Roblox-wide control plane using Kubernetes primitives and custom resources.
  • Interface with the infrastructure org to serve thousands of Roblox engineers.
  • Write and review high-quality code and tests (largely Golang).
  • Contribute to an inclusive, shipping‑focused team culture.

Skills

Distributed systems
Golang
Observability
Team collaboration

Education

Bachelor's degree in Computer Science

Tools

Kubernetes

Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a senior software engineer on the Cell Platform team at Roblox, you will build systems that Roblox engineers use to create and deploy resources onto Kubernetes. Our engineers deploy their services in a complex, hybrid, multiple-cluster, K8s environment. The Cell Platform manages this complexity for our users, with tools, APIs, K8s controllers, and UX, simplifying infrastructure for our internal customers.

You Have:

  • A desire to work on critical, large-scale distributed systems
  • An appreciation of observability and instrumentation and tooling to make your life easier
  • 3+ years of experience as software engineer
  • Bachelor's degree in Computer Science or an equivalent field

You will:

  • Build our Roblox-wide control plane using Kubernetes primitives (and plenty of custom resources)
  • Work on the interface of the few hundred person infrastructure organization to the thousands of Roblox engineers
  • Write and review high quality code and tests (largely Golang)
  • Work on a team that cares about inclusivity and shipping

Annual Salary Range

$196,750 - $243,290 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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