Senior Perception Engineer, Obstacle Foundation Models - Autonomous Vehicles

NVIDIA Corporation

Santa Clara (CA)

On-site

USD 200,000 - 350,000

Full time

14 days+

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Job summary

NVIDIA Corporation in Santa Clara, CA, is seeking a Senior Perception Engineer to advance 3D obstacle perception for autonomous vehicles. You will design and implement end-to-end perception pipelines, leveraging CNNs, transformers, and multi-sensor fusion to enable robust real-time perception.

You will work across teams to define architecture, run experiments, and push models from prototype to production with emphasis on latency and safety. Strong collaboration and publishing impact are valued.

Qualifications

  • PhD with 4+ years, MS with 6+ years, or BS with 8+ years of relevant experience.
  • Hands-on experience developing deep learning–based perception or closely related systems.
  • Strong programming skills in Python and/or C++, with production-quality software experience.
  • Excellent communication and collaboration skills, across multidisciplinary teams.
  • Experience data-driven development with data labeling and ground-truth collaboration.

Responsibilities

  • Develop and improve 3D obstacle perception architecture and roadmap.
  • Design and implement 3D perception models using multi-camera inputs and sensors.
  • Build production-grade DL models with training and evaluation best practices.
  • Collaborate with safety, systems, and software teams for scalable deployment.

Skills

Python
C++
PyTorch
Communication

Education

PhD in CS/Engineering
MS in CS/Engineering
BS in CS/Engineering

Tools

CUDA
Transformers
BEV
Vision-Language Models

Job description

## Senior Perception Engineer, Obstacle Foundation Models - Autonomous VehiclesApplylocations: US, CA, Santa Claratime type: Full timeposted on: Posted Todayjob requisition id: JR2021078Intelligent machines powered by artificial intelligence—computers that can learn, reason, and interact with people—are transforming every industry. GPU-accelerated deep learning provides the foundation for machines to perceive, reason, and solve complex problems. NVIDIA GPUs run deep learning algorithms that simulate aspects of human intelligence, acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. We are seeking an exceptional Senior Perception Engineer to help design and productize NVIDIA’s next-generation autonomous driving perception stack. You will work on the core 3D obstacle perception pipeline, contribute to architecture and algorithm design, and remain deeply hands-on with implementation, including modern transformer-based, multi-modal, and vision-language techniques where they add real value. **What you’ll be doing:*** Develop and improve the technical design, architecture, and roadmap for 3D obstacle perception to support end-to-end autonomous driving functionalities, leveraging state-of-the-art CNN and transformer-based architectures where appropriate.* Design and implement advanced 3D perception models using multi-camera inputs and/or multi-sensor fusion (camera, radar, lidar) for obstacle detection and tracking, including opportunities to explore BEV and transformer-based 3D perception.* Build efficient, production-grade deep learning models: define objectives with the team, select and prototype architectures, run experiments, and follow best practices for training and evaluation, using techniques such as large-scale pretraining, distillation, and parameter-efficient fine-tuning (e.g., LoRA).* Help define and maintain KPI frameworks to quantify perception performance; analyze large-scale real and synthetic datasets to identify failure modes and systematically improve accuracy, robustness, and efficiency, incorporating approaches like self-supervised and representation learning when beneficial.* Contribute to the data strategy for perception: specify data and labeling requirements, help prioritize data collection and annotation, and collaborate with data and ground-truth teams, including model-assisted workflows (e.g., active learning, auto-labeling, vision-language models (VLMs)) and model-in-the-loop tooling.* Collaborate with safety, systems, and software teams to ensure perception solutions meet product requirements for safety, latency, resource usage, and software robustness, and are ready for deployment at scale.**What we need to see:*** PhD with 4+ years, MS with 6+ years, or BS (or equivalent experience) with 8+ years of relevant experience in Computer Science, Computer Engineering, or a related technical field.* Hands-on experience developing deep learning–based perception or closely related systems for complex real-world problems, with strong proficiency in frameworks such as PyTorch and a track record of taking models from prototype to production.* Proven experience in data-driven development, including close collaboration with data, labeling, and ground-truth teams on data strategy, labeling quality, and iterative model improvement.* Strong programming skills in Python and/or C++, with experience building reliable, high-performance, production-quality software.* Excellent communication and collaboration skills, with the ability to work effectively across multidisciplinary teams.**Ways to stand out from the crowd:*** Experience designing and deploying perception solutions for autonomous driving or robotics using camera-based deep learning at scale.* Hands-on experience architecting and deploying DNN-based perception pipelines on embedded or real-time platforms, including optimization for latency, memory, and compute constraints, and experience with modern architectures such as CNNs and transformers, plus familiarity with techniques like large-scale pretraining, parameter-efficient fine-tuning (e.g., LoRA), or vision-language models (VLMs).* Strong publication record or recognized contributions in deep learning, computer vision, or autonomous systems at leading conferences/journals (e.g., CVPR, ICCV, NeurIPS, IROS).* Deep understanding of 3D computer vision fundamentals, including camera modeling and calibration (intrinsic and extrinsic), multi-view geometry, and 3D representations, ideally with experience applying these concepts in transformer-based 3D or BEV perception pipelines.* Experience with CUDA development and optimizing training or inference pipelines through custom CUDA kernels or other GPU-accelerated components.Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.You will also be eligible for equity and benefits.
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