Senior iOS Engineer (Instant Rips)

Fanatics

New York (NY)

On-site

USD 160,000 - 200,000

Full time

14 days+

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Job summary

Fanatics is seeking a senior iOS engineer to join the Instant Rips team. You will ship live-break experiences, auctions, and marketplace features with SwiftUI and TCA, ensuring robust tests and clean architecture.

In this role you will drive API contracts, review PRs, and mentor junior engineers while collaborating across teams in a fast-paced live commerce environment.

Qualifications

  • 5+ years building consumer-facing iOS applications at scale.
  • Experience with AI-assisted development tooling and testing patterns.
  • Proficient with SwiftUI and modern iOS architectures.

Responsibilities

  • Design and ship production iOS features across live-break experience.
  • Own features end-to-end—API contracts, reducers, views, tests, release.
  • Write unit tests with mock dependencies and TestStore assertions.
  • Review PRs with focus on real defects and high-impact fixes.
  • Contribute to architectural decisions and mentor junior engineers.

Skills

SwiftUI
Swift Concurrency
TCA (The Composable Architecture)
Apollo GraphQL (iOS)
SPM multi-package
Tuist/XcodeGen
CI/CD (Bitrise/Fastlane)
SwiftLint

Tools

Fixtures: XcodeGen
Swift Package Manager
Tuist

Job description

About Us

Fanatics is building a leading global digital sports platform. We ignite the passions of global sports fans and maximize the presence and reach for our hundreds of sports partners globally by offering products and services across Fanatics Commerce, Fanatics Collectibles, and Fanatics Betting & Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans can buy licensed fan gear, jerseys, lifestyle and streetwear products, headwear, and hardgoods; collect physical and digital trading cards, sports memorabilia, and other digital assets; and bet as the company builds its Sportsbook and iGaming platform. Fanatics has an established database of over 100 million global sports fans; a global partner network with approximately 900 sports properties, including major national and international professional sports leagues, players associations, teams, colleges, college conferences and retail partners, 2,500 athletes and celebrities, and 200 exclusive athletes; and over 2,000 retail locations, including its Lids retail stores. Our more than 22,000 employees are committed to relentlessly enhancing the fan experience and delighting sports fans globally.

About The Company

Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.

Role Summary

You’ll join the Instant Rips iOS team - the group responsible for the live-break commerce experience on Fanatics Live. We build the surfaces millions of collectors use in real time: bidding in live auctions, joining breaks, navigating a high-velocity chat stream, and transacting in the marketplace.

The iOS stack is modern by design. We’re SwiftUI-first, run The Composable Architecture (TCA) across the app, use Swift Concurrency throughout, talk to our backend via Apollo GraphQL, and maintain a clean modular SPM codebase generated with Tuist. There’s no legacy UIKit app hiding under the surface - you’ll be working in a codebase you can be proud of.

AI tooling is part of how we work. We expect engineers to use it on the job, give it good context, and verify the output - not just accept it.

What you’ll do
  • Design and ship production iOS features across the live-break experience: auctions, stream viewing, chat, marketplace, and collector tools
  • Own features end-to-end - API contracts, TCA reducers, SwiftUI views, testing, and release
  • Write genuine test coverage: unit tests with mock dependencies, TCA TestStore assertions, async test patterns - not coverage theater
  • Review pull requests with judgment: surface real defects, prioritize what matters, coach on what to let go
  • Contribute to architectural decisions: modularization strategy, effect management, failure handling
  • Mentor engineers earlier in their career and raise the quality bar across the team
What we’re looking for
  • 5+ years building consumer-facing iOS applications at scale
  • Hands‑on with AI-assisted development tooling (LLM optimization loops, Xcode CLI integration)
  • Swift Concurrency - async/await, structured concurrency, Sendable, Swift Macros
  • SwiftUI - stateless/stateful view patterns, NavigationStack, performance‑aware composition
  • The Composable Architecture (TCA) - Reducer/Store/Action/State, effect management, parent‑child delegation, testing with TestStore
  • Apollo GraphQL (iOS) - schema‑driven development, Swift codegen, subscriptions
  • SPM multi‑package architecture - modular feature separation, local packages, clean dependency graphs
  • Tuist or XcodeGen - project generation tooling; no committed .xcodeproj
  • CI/CD - Bitrise, Fastlane, or equivalent automated build/test pipelines
  • Static analysis - SwiftLint, Periphery, or equivalent code quality gates
  • Structured commit/PR discipline tied to a project tracker (Linear, Jira, or equivalent)
Bonus points
  • Experience with livestreaming, real‑time auctions, or high‑throughput WebSocket/subscription workloads
  • Exposure to marketplace or e‑commerce iOS applications
  • Passion for sports cards, collectibles, or live commerce

The salary range represents base pay only and does not include short-term or long-term incentive compensation. This salary range is specific to Los Angeles and may not be applicable to other locations. When determining base pay, as part of a final compensation package, we consider several factors such as location, experience, qualifications, and training. For information about our benefits, please visit https://benefitsatfanatics.com/
Los Angeles Salary Range
$144,640 - $216,960 USD
This salary range represents base pay only and does not include short-term or long-term incentive compensation. This salary range is specific to New York City and may not be applicable to other locations. When determining base pay, as part of a final compensation package, we consider several factors such as location, experience, qualifications, and training. For information about our benefits, please visit https://benefitsatfanatics.com/
NYC Salary Range
$160,000 - $200,000 USD
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