Senior iOS Engineer, Apple Games

Apple

Cupertino (CA)

On-site

USD 120,000 - 160,000

Full time

14 days+

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Job summary

Apple is seeking an experienced engineer to join the Game Services UI team. You will develop and enhance the Apple Games app, focusing on the user-facing gaming features that reach millions of players. The ideal candidate has extensive Swift experience and a strong understanding of Apple frameworks and design principles.

As part of a quality-obsessed team, you will be involved in crafting beautiful user interfaces and ensuring impeccable gaming experiences. This role offers the opportunity to shape exciting new technologies at Apple.

Qualifications

  • Minimum 5 years of work experience in software development.
  • In-depth development experience with native Apple technologies.
  • Strong object-oriented programming and design skills.

Responsibilities

  • Develop and improve the Apple Games app and its UI frameworks.
  • Implement new features in existing UIs and frameworks.
  • Partner closely with platform teams and game developers.

Skills

Swift
SwiftUI
UIKit
Objective-C
Problem-solving
Interpersonal skills

Education

Bachelor of Computer Science or equivalent

Job description

Summary

Apple Games, Apple Arcade, and Game Center are the home of gaming on Apple's platforms — iPhone, iPad, Mac, Apple TV, and Vision Pro. Join the Game Services UI team to help build the Apple Games app and the user-facing gaming features, frameworks, and developer integrations that sit alongside it. We have an exciting roadmap supporting games ranging from mobile to indie to AAA, reaching deep into the operating system, with the unique opportunity to help define the face of gaming at Apple. We're looking for a proactive, highly motivated engineer who takes pride in crafting uniquely beautiful and robust user interfaces with Apple's frameworks — and who wants to build something phenomenal alongside a collaborative, quality-obsessed team.

Description

In this role you'll implement new features in existing UIs and frameworks, and design and build sophisticated new experiences from top to bottom. Your day-to-day is primarily Swift and SwiftUI, with UIKit or AppKit used where the situation calls for it. You'll ship features that reach hundreds of millions of players and shape APIs that game developers rely on. You should bring excellent Swift skills, strong object-oriented design sensibility, a passion for quality, an eye for detail, and strong problem-solving, critical-thinking, and interpersonal skills.

Responsibilities
  • As an engineer on the Game Services UI team, you'll develop and improve the Apple Games app, the Game Overlay, and the UI frameworks that power multiplayer experiences, achievements, leaderboards, and other social gaming features across Apple's platforms. You'll partner closely with platform teams, game developers, and the Apple Games Framework team to deliver flawless gaming experiences, and advocate for outstanding development practices as you go.
Minimum Qualifications
  • Bachelor of Computer Science or equivalent, and min 5 years work experience
  • In-depth development experience at the application and user interface level with native Apple technologies (Swift or Objective‑C, SwiftUI, UIKit, or AppKit)
  • Strong object-oriented programming and design skills
  • Ability to investigate project requirements independently
  • Track record of working closely with a multi-functional team, handling expectations, and delivering great work on time
  • Excellent problem-solving, critical-thinking, and interpersonal skills, with a keen eye for detail
  • Eager to learn new skills and tackle unfamiliar problems
Preferred Qualifications
  • Deep understanding of operating‑system programming concepts, including concurrency and memory management
  • Experience with asynchronous programming patterns (Combine, async/await)
  • Experience profiling and optimizing UI performance with Instruments
  • Experience designing and maintaining public APIs used by other teams or external developers
  • Experience with client/server architecture, networking protocols, and data synchronization
  • Experience shipping polished, consumer-facing user interfaces
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