Senior Inference Systems Engineer (Large-Scale GPU)

RadixArk

Palo Alto (CA)

On-site

USD 200,000 - 400,000

Full time

14 days+

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Job summary

RadixArk is seeking a Member of Technical Staff — Inference to push the limits of large-scale AI inference. You will work on the core systems that serve frontier models at scale, optimizing performance, latency, throughput, and cost across thousands of GPUs.

This is a deeply technical role at the hardware-software boundary. The compensation for this role ranges from $200,000 to $400,000 USD per year plus equity.

Qualifications

  • 5+ years in systems engineering, ML infrastructure, or performance-critical backends.
  • Proven expertise in large-scale inference for LLMs or generative models.
  • Deep understanding of GPU architecture and performance.
  • Proficient in Python, Rust, C++, or Go for production systems.
  • Experience profiling and optimizing compute-intensive workloads.
  • Strong debugging across model, runtime, kernel, and network layers.

Responsibilities

  • Design and build large-scale inference systems for frontier AI models.
  • Optimize latency, throughput, and GPU utilization in production inference.
  • Develop and improve model serving architectures and runtimes.
  • Work on batching, scheduling, and memory management strategies.
  • Collaborate with kernel, compiler, and systems teams on performance optimization.
  • Debug performance bottlenecks across the stack.
  • Drive reliability and scalability of inference infrastructure.
  • Build tooling for observability, profiling, and performance analysis.
  • Contribute to long-term inference architecture and strategy.

Skills

Large-scale inference systems
GPU architecture
Distributed systems
Latency optimization
Profiling
Debugging
Performance optimization
Python
Rust
C++
Go

Tools

Python
Rust
C++
Go
SGLang
vLLM
TensorRT-LLM
CUDA
Triton

Job description

RadixArk is seeking a Member of Technical Staff — Inference to push the limits of large-scale AI inference. You will work on the core systems that serve frontier models at scale, optimizing performance, latency, throughput, and cost across thousands of GPUs.

This is a deeply technical role at the hardware-software boundary. The compensation for this role ranges from $200,000 to $400,000 USD per year plus equity.

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